Fallout 4
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Tyrone360

Uploaded by

Tyrone360

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About this mod

Makes Advance Animated Framework (AAF) compatible with Unique Player Framework.

Requirements
Permissions and credits
Changelogs
What does this do?

AAF uses the vanilla body reference when ever AAF animations are played. This is why your charcter reverts back to the vanilla body (or whatever body you gave in Meshes\actors\Character\CharacterAssets folder) while UPF is installed. This patch will make AAF use UPF's unique player body reference (the mesh you put in Meshes\actors\Unique\Character\CharacterAssets folder) instead of the vanilla one.

ESL version now available

Bugs
This is a very simple patch so it should work without any issues. If there some issues, go ahead and post em in the bug section

Instructions
Install AAF
then UPF by 6maniman
then this mod


Do not reupload this mod on other websites

Credits
dagobaking
maniman303
The wonderful people who make creation kit tutorials
Todd Howard (for motivating me to make and upload this mod)