Iron Fist - 20% per level up to triple damage
Big Leagues - 20% per level up to triple damage
Armorer - No changes, any ideas?
Blacksmith - No changes, any ideas?
Heavy Gunner- 20% per level up to triple damage
Strong Back
lvl 4 (When overencumbered, you can fast travel, running costs 50% less action points. You now have +100 to carry weight.)
lvl 5 (When overencumbered, running costs 75% less action points. You now have +125 to carry weight.)
lvl 6-10 +25 Caryweight
Steady Aim - Hip-fire accuracy and damage is improved when firing any gun. (5% per level, shotguns no longer excluded)
Basher - 25% per level up to 350% damage
Rooted - 25% per level up to 225% damage
Blacksmith - No changes, any ideas?
Pain Train - No changes, any ideas?
Pickpocket - 25% per level up to 250% damage
Rifleman - 20% per level up to 200% damage
Awareness - No changes, any ideas?
Locksmith - Lockpicking get progressively easier, magazines unlock higher tier locks
Demolition Expert - 25% per level up to 250% damage
Night Person - No changes, any ideas?
Refractor - +10 Energy resist up to +100
Sniper - You have improved control and can hold your breath longer when aiming with scopes.
Penetrator - No changes, any ideas?
Concentrated Fire - Every attack on the same body part gains +5% accuracy and damage up to 55%.
Toughness - +20 Energy resist up to +200
Lead Belly - The effects of food are increased from 20% to triple.
Lifegiver - You instantly gain another +20 maximum Health, and slowly regenerate lost Health.
Chem Resistant - Chem effects are 20% to 3x stronger.
Aquaboy - Misc Bonuses in water
Rad Resistant - +10 Rad resist, up to 100
Adamantium Skeleton - Fall and Stagger Resistance
Cannibal - No changes, any ideas?
Ghoulish - Radiation now regenerates even more of your lost Health, however some amount of radiation remains permanent in your system, max HP raised to compensate.
Solar Powered - Misc effects when the sun is out, 7 ranks
Cap Collector - Buying and Selling better, can invest up to 1000k, 6 ranks
Black Widow & Lady Killer - WIP
Lone Wanderer - No changes, any ideas?
Attack Dog - No changes, any ideas?
Animal Friend - No changes, any ideas?
Local Leader - No changes, any ideas?
Party Boy - No changes, any ideas?
Inspirational - No changes, any ideas?
Wasteland Whisperer - No changes, any ideas?
Intimidation - No changes, any ideas?
VANS - No changes, any ideas?
Medic - No changes, any ideas?
Gun Nut - No changes, any ideas?
Hacker - No changes, any ideas?
Scrapper - No changes, any ideas?
Science - No changes, any ideas?
Chemist - No changes, any ideas?
Robotics Expert - No changes, any ideas?
Nuclear Physicist - No changes, any ideas?
Nerd Rage - No changes, any ideas?
Gunslinger - Works for Auto Pistols, 20% up to 3x
Commando - Works for Heavy Weapons, 20% up to 3x
Sneak - Up to 150% Harder to detect
Mister Sandman - 15% up to 150%
Action Boy - AP Regen 25% to to 250%
Moving Target - Misc Buffs, 6 Ranks
Ninja - Ranged sneak attacks up to 15.5x normal damage, and melee sneak attacks up to 22x normal damage.
Quick Hands - You can reload all guns 70% faster. 4 ranks
Blitz - 25% up to 225%
Gun Fu - Mo Enemies, more damage
Fortune Finder - More and More Caps
Scrounger - More ammo, including unique ammo
Bloody Mess - 5% up to 50%
Mysterious Stranger - No changes, any ideas?
Idiot Savant - You now randomly receive up to 19x XP from any action. The lower your Intelligence, the greater the chance.
Better Criticals - 50% per rank, Up To 6x
Critical Banker - Save up to 10 Crits
Grim Reaper's Sprint - Up to 9 Ranks
Four Leaf Clover - 10 ranks
Ricochet - No changes, any ideas?