Fallout 4

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LeahTheUnknown

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LeahTheUnknown

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About this mod

Collect the skulls of Humans, Ghouls, and Deathclaws to make some nifty stuff

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Version 2.0: Fixed recipe and enchant on mask. Added skull totems under Decor -> Miscellaneous.
Version 2.1: Fixed glowmap on glowing one skulls.
Version 2.5: Added Deathclaw Hades Barrel for Double Barrel Shotgun. Massive spread, explosive pellets (and lots of them). Take down a Behemoth in one shot if you're close enough to it. (You have to be uncomfortably close.) Requires 3 EACH Young, Adult, and Elder Deathclaw skulls.


When you pick up Wasteland Survival Guide #9, the one that gives you extra meat, found at Sunshine Tradings Co-Op, you get an extra perk, Skull Collector.

If you have already picked up the magazine at Sunshine Tradings, look in the North outhouse for a bootleg copy that will just give you the Skull Collector perk.

With this perk, if you kill a Human, Ghoul, Feral Ghoul, Glowing One, Deathclaw, or Brahmin, they will have among their loot a Skull.

The humanoid skulls can be affixed to a Bull Barrel on a .44 to add extra damage and fun times.

The Deathclaw skulls come in 3 varieties: Young (L1-24), Adult (L25-49), and Elder (L50+).

The Young Deathclaw Skull can be used to craft a Deathclaw Baton at the Chem Station.

The Brahmin Skulls and Adult Deathclaw Skull can be attached to a Baseball Bat at the Weapons Workbench.  They make the bat 25% or 50% faster, 25% or 50% heavier, and make it deal 50% and 100% more damage, respectively.

The Elder Deathclaw Skull can be crafted into a badass looking mask, or crafted at the Chem Station with Grognak's Axe to make Grognak's Deathclaw Axe, which is faster, does double damage, and weighs twice as much as the original axe.  The original axe can be crafted from a Deathclaw Grognak's Axe at the Chem Station as well, but you lose the Skulls.

I think that's about it.  I may have some additions to this mod, settlement objects crafted from skulls, etc. We'll see.

Check out my other mods!