Fallout 4

File information

Last updated

Original upload

Created by

jsnider193 - Ragnarr1313 and REB85

Uploaded by

jsnider193

Virus scan

Safe to use

Tags for this mod

About this mod

Conversion of RED85's PONOS flare gun to a game asset with multiple variants shooting different type of ammo

Permissions and credits
Changelogs
PONOS Weapons

Version: 1.2.0

Date: 5 May 2021

Author: jsnider193, Ragnarr1313 and REB85

PORT TO XBOX - N/A.  If someone would like to do this they have permission.

NOTE: If had prior version and go to V 1.1.1 will need to go to the weapon station and install a 'Receiver' to get the other mod points to show for most of the versions of the weapon.

1.  Description: Conversion of REB85's PONOS flare gun to a game asset.

PONOS - Nagant based flare gun'  (https://www.nexusmods.com/fallout4/mods/51253) by REB85.

A single shot weapon with many versions for the brave adventurer looking for something different.  Build only the weapon and ammo that suits your play style and can help you handle that single enemy or the raging mobs (try Version 7 to put them to sleep so can then slit their throats).  Remember it only holds one round so gotta reload after every shot,

Version 1: ID = xx000F99 - This weapon (Shredder) is set up to fire a super charged shotgun shell that can shred the target.  The ID for the shell is XX000F9B

Version 2: ID = XX000FB3 - This weapon (Beehive) fires a specialized 7.76 cluster round called the beehive consisting of 7 linked rounds that are fired as 1.  Upon striking the target the rounds separate and potentially strike other targets.  The ID for the shell is XX000FAF.

Version 3: ID = XX00176A - This weapon (Puncher) fires a super dense solid slug that can cause massive damage to the target.  The ID for the shell is XX00175D.

Version 4: ID = XX00176C - This weapon (Star Burst) fires a longer lasting and brighter illumination round similar to the flare. The ID for the shell is XX00175E.

Version 5: ID = XX00176D - This weapon (Force Bash) fires an intense sound wave that can shatter anything hit and potentially send it flying away.  The ID for the shell is XX001764.

Version 6: ID = XX00176B - This weapon (Fragem) fires an enhanced grenade with more punch then the standard hand grenade.  The ID for the shell is XX00175C.  

WARNING - Do Not fire near you as it is an area explosive that can cause serious bodily damage TO YOU.

Version 7: ID = XX00266A - This weapon (Incapacitor) fires an enhanced stun gas designed to interact with all materials living or not and produce incapacitation in the target area.  The ID for the shell is XX0026A8.  

WARNING - Do Not fire near you as it is an area effect round that can cause serious issues FOR YOU (will knock you out even).

3. Mods:  There are 3 general mods for the barrel, the grip and the receiver.  These mods do not change the look of the weapons just tweak the performance.  Open to input in this area for other mods that may be useful for the weapons.

4. Constructible Weapons/Ammunition:  The weapons and the ammo for them may be built at the Chem Station under the category PONOS.  All 7 versions of each may be constructed at the chem station as long as have the required materials and skills/perks.

5. Container:  The item must be made at the chem station, none have been placed in the Commonwealth to be found.

6. Plans & Issues: will tweak the performance and add some mods based on user feedback.  
First person sight so far is not responding to z axis adjustments based on using the flare gun animations .. still working to fix.

7. Credits: REB85 for the resource here on the FO4 Nexus.

8.  Tools ... 
Blender
Nifskope
GIMP
Body Slide/Outfit Studio
paint.net