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About this mod

A simple mod to make the paints for Power Armors purely cosmetic, without any effect whatsoever.

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Some people wanted paints to be only cosmetic, and why the hell not?

What does this do?

It makes Power Armors' original paints have no increase/decrease in any value: no weight modification, no value modification and no cost to create/apply.
The "Atom Cats" paint still requires the "pattern" from the shop though.
And every faction paint still requires you to do the original quests that grant them.

Recommended to use alongside my other mod:
Power Armor Materials AND Paints (PAMAP)
Power Armor - Overmodded Edition (PAOE)


Assorted Compatibility Patches for Power Armor Cosmetic Paints (PACP) by FlyingFox86

No Standard mod crates by ParasiteX
Only for v1.0 or v1.01!

Installing/Uninstalling consequences:

To be safe, make sure that you are not loading a save in which you are in a painted power armor after having just installed the mod.
There shouldn't be any problem after uninstalling the mod.


Any mod not interfering with Power Armors' original paints.
Any mod adding paints, but if they come with their own effects, they will keep them.
Any mod altering textures, since my mod does not touch any texture at all.


It would most likely conflict with any mod that changes the base power armors' paints, since I modified that.

- Conflicts with Better Armor Mod Descriptions by TakaruMinari

Known Issues:

- Mining Helmets get a paint slot.
Fixed since v1.01

This mod was made with FO4Edit at first. Then with both the Creation Kit and FO4Edit.