About this mod
Immersive, GIANT MUTANT FOOD!! Tired of THE SAME OLD Farms? Does Farming in the commonwealth make you wish for a Nuclear Bounty?
Well here you go.
You're going to need a bigger Farm.
- Permissions and credits
-- PLEASE CLOSE THE MULTIBOX PICTURE BAR AT THE BOTTOM OF THE PHOTOS - IT'S COVERING UP THE PEOPLE THAT I PUT IN THE PICTURE FOR SCALE!!! I didn't know the picture scroller would cut the people at the bottom out of the picture. So gotta Take New ones!
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Immersive GIANT MUTANT FOOD!!
Tire of THE SAME OLD Farms? Does Planting in the commonwealth make you wish for a Nuclear Bounty?
You're going to need a bigger Farm.
Well here you go.
This mod makes available larger, more yield wasteland food. LIKE A MAGICAL NUCLEAR WASTELAND SHOULD HAVE!
I mean we got teleportation, what? Can't have big fruit too?
This is my mod, So I’m sharing it with y'all.
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There are 3 Sizes of Mutant Crop! You’ll need to be intelligent to make em' -
mutant 6 food – 3xsize – 6 food, Req Chemistry 1, Nuclear 1
giant mutant 6xsize – 12 food, Req, Chemistry 2, Nuclear 2
wasteland mega 9-10xsize - 25 food, Req Chemisty 3, Nuclear 3
It Uses up some materials that you will have laying around in abundance or might be inspired to go acquire.
AND OF COURSE, THERE IS CHEAT MODE A.K.A. "this is my 90th playthrough, I just wanna SEE some giant corn!"
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I play with Unleveled Perks, so I can start a guy with 10 intelligence and have all the perks I need to do this by lvl 8-12 if I’m playing a genius
run. I’m new to modding. I don’t know what I’m doing. So here are All the caveats if you choose to use this mod.
----------THE way this works ----------------
In the game is each settler can farm up to 6 food total, combined from several different crops, but a settler can also farm any value of just 1 object if its crop value is over 6 food. So 1 settler can farm 1 food for 6, 12, 25, or even 1000.
All the food goes in the workshop!
ONLY ONE SETTLER CAN ONLY BE ASSIGNED TO ONE PLANT.
One settler, one crop. Settlers don't auto assign themselves (that I've seen). So assign them. No mixin' and matching crops. Don't try to make a settler farm 5 1food fruits and a Giant Tato or something, it wont work and will probably bug your game. So if a settler is doing normal crops, NO giant crops FOR THEM, and likewise if a settler's assigned to a giant Crop, no normal crops for them.
IT TAKES THE GAME A MOMENT OR 2 TO ASSIGN THE BIG CROPS.
After you assign the crop CLOSE your workshop and/or wait a minute until it says resources assigned to see your new food rating. The game is prolly
all like WTF? The AI pauses sometimes and then just goes the way of bethesda and then just "makes it work ;)”
AIM for the middle to assign the big CROPS!!
I have enlarged the size of the crop, not the HITBOX. The best way to get your settlers assigned to it is to hit the floor/bottom sides and CENTER of the crop as soon as it lights up as if the crop was normal sized. It can take a second and maybe be a pain, but if you have any trouble, try to aim for the CENTER of the big crop at the rotation point about the size of the regular crop – when you get it you’ll know. I made some changes and they seemed to take nicely, so you might not have any problems at all besides having to wait a few seconds for assigned settlers to add food and go to work.
THESE PLANTS CANNOT BE DESTROYED, BUT THEY CAN BE STORED
Indestructible –Uh, mutations make them highly resistant to damage. The real reason? Too many animations to make giant in case of food attack. Giant Husks? Giant Explosive Plant debris all over your settlement?
Answer Key #1: Ain’t nobody got time for that.
If you aim just right, you can pick the fruit off the tree- but you'll only get 1 like normal. Why? Cause I’m new to modding!
YOU CAN STAND INSIDE THE GIANT CROP!
People can walk through them. You can walk inside them, because I just changed the size of the animation. I don’t know if it’s even possible to edit the “collision walls” of food .nif art. Settlers may tend to disappear inside or behind most giant crops (like Razorgrain for instance), good luck finding them! Word to the wise – outfit them before you have them tend to the crop or ring the bell or catch them after work!
-------- NOTES ---------
This mod works and the food goes in the workshop. I can see why nobody else tried it yet. It was a challenge. So much food. If the AI could Spit out it’s drink, I bet this would make it do that.
-----------------Time For my Shoutouts ! -------------------------------
Special Thanks to davismike48 for letting me mod his mod Better Crops and make something new! (well slightly)
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Special Notes:
I be procrastinatin' looking for perfection. Like my other mods if I
didn't launch this now as is, I'd be debating stats and formulas for
months! It's time to play. So enjoy!