FALLOUT 4
The Dark Wanderer - Weapon Master Edition - Zen Master Edition - Lucky Guy Edition - 60 Minute Man Edition by haitan95 and skyrimlover666
Fallout 4 » Perks
Added: 08/12/2015 - 04:38PM
Updated: 24/02/2016 - 10:25AM

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4.3 Latest version

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Uploaded by haitan95

Description

Last updated at 10:25, 24 Feb 2016 Uploaded at 16:38, 8 Dec 2015

DESCRIPTIONS:

Short description: 
You're now level 275+, max out all the perks. The enemies keep getting stronger and stronger, but you're stuck in there, with no more Perk to spend and no way to upgrade your character. That sucks! The super mutants and mirelurks are laughing in your face... Welp, "NO MORE!", you said. With over 80 new Perks and 567% weapon damage in total, it is time for you to keep on buffing up your strength, and beat the shit out of those stupid bastards!!! 

Long description:
(first of all, sorry for my bad English)

Weapon Master Edition:
-Add 5 more Perks to each type of weapon.
-There are 9 types of weapon damage, so it's 45 Perks in total.
-Each Perk will give you +20% weapon damage.
-You can pick your first additional Perk at level 87.
-The last Perk of every weapon type requires level 127.

Zen Master Edition:
-Every resistance Perk now has 10 ranks.
-Each rank will give you +10 resistance.
-You can also increase your HP, since the Life Giver now has 10 Ranks.

-The maximum HP bonus is 200.
-For the sake of balance and usefulness, you can pick these Perks in early gameplay. (and by "early" i mean "earlier than weapon damage Perks" ;]] )

CAUTION: each time you spend a level in a defensive Perk, you're also lost a chance to increase your attack damage and survival skills.

Lucky Guy Edition:
-Bloody Mess: Add 4 more Perks, each one has a +5% weapon damage effect.

-Critical Banker: Add 2 more Perks, so now you can store up to 5 crits.

60 Minute Man Edition:
-Lone Wanderer: Add 5 more Perks, so now you'll have 40% more damage when wandering alone.
-Inspirational: Add 7 more Perks, no more annoying, worthless companions. Now you can increase their weapon damage up to 260%!
(Fixed the coding problems, now the Perks will work as usual, but in a primary way and much more "cleaner")

In the end, you'll have 567% weapon damage when wandering alone, 405% damage when hanging out with a companion. This is a huge upgrade from what the Vanilla gives you (230% with follower, 287.5% without follower). Still, I assure you it will not break the game's balance, cause you'll have to work your ass off to get to that high :D


INSTALLATION


-Download it with NMM.
-Enable 4 esp files.
-PUT THEM AS LOW AS POSSIBLE IN THE LOAD ORDER!!! OTHERWISE IT WILL NOT WORK. I RECOMMEND YOU PUT THEM IN THE LAST SLOTS IN YOUR LOAD ORDER. (currently, I'm using over 200 mods, and every time I try to put it in a slot other than the last, it broke the Perks @@ )



BUGS AND FEEDBACKS:

If there's any bug, glitch or crash that you're facing when using this mod, please leave a report in the bug section. I'll fix it asap.


UPDATES:

Ver 1.0: 
-Add 20 more Perks to each type of weapon.
-Maximum weapon damage = 400%.
-The first additional Perk requires level 89.
-The last Perk of any weapon type requires level 127.

Ver 1.1.2:
-Fix some grammar mistakes (using a grammar checker software) because I'm stupid and should pay more freaking attention in those classes that in my opinion are wayyyy too easy and shit (T^T)

Ver 2.0:
Weapon Master Edition:
-Add 5 more Perks to each type of weapon.
-Maximum weapon damage = 350%.
-The first additional Perk requires level 101.
-The last Perk of any weapon type requires level 127.

Lucky Guy Edition:
-Bloody Mess: Add 4 more Perks, each one has a +5% weapon damage effect.

-Critical Banker: Add 2 more Perks, so now you can store up to 5 crits.

Ver 2.2:
-Fix some texts in the description that give you wrong information about damage.
-Correct the output damage, it is now exactly 472.5%

Ver 3.0:
Weapon Master Edition:
-Add 5 more Perks to each type of weapon.
-Maximum weapon damage = 300%.
-The first additional Perk requires level 87.
-The last Perk of any weapon type requires level 127.

60 Minute Man Edition:
-Lone Wanderer: Add 5 more Perks, each one has a +3% weapon damage effect.
-Inspirational: Add 7 more Perks, you can increase your companions damage up to 260%!

Ver 3.5:
-This mod now works with ALL followers, including every single companion mods out there in The Waste!!!

Ver 4.1:
60 Minute Man Edition:
-Lone Wanderer: you can add up to 40% more damage when wandering alone.

Zen Master Edition:
-Every resistance Perk now has 10 ranks.
-Each rank will give you +10 resistance.

-Life Giver now has 10 Ranks
-The maximum HP bonus is 200

Ver 4.2:
-Added the Patch for Simple Bug Fix

Ver 4.3:
-Fix some MAJOR bugs:

+Big Leagues:
rank 5 & 10 wrong damage(it's look like rank 1)
rank 6~9 damage is correct

+Demolition Expert:
rank 5 & 7 & 9 wrong damage(it's look like rank 1)
rank 6 & 8 damage is correct

All the thanks goes to Doctor YOO and his research team. He tested all the Perks and output numbers, giving me the full details about the wrong damage and the exact Perks that cause the problems, despite the fact that i'm being an asshole and didn't give a goddamn fucking shit about what he's trying to say. The tears in my eyes, they will never dry...