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SixtyMinutemen and Toro Montana

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ToroMontana

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11 comments

  1. SixtyMinutemen
    SixtyMinutemen
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    Please check out these mods if you would like a new intro cinematic to go with these cinematics:

    Alternate Intro Shaun's Perspective

    Classic Fallout Intro

    And check out the voice actor you hear in the videos here: https://twitter.com/Ben_Sidious
    He was a pleasure to work with and very enthusiastic about doing mod voicework. You can find his showcase video in the description under credits.
  2. ToroMontana
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    To support my work, subscribe to my BitChute channel (older videos). Also, subscribe to my new YouTube channel which includes the newer videos. Let's reach a wider audience. It's all free.

    A few warnings before you go ahead and play my mods or post comments here:

    1. Translation Mods: All translations you will find of this mod are unofficial translations that were never actively supported by me and they may also be out of date. Only the English version is the official version. Use translation mods at your own risk. Any "bug report" is considered null and void if you fail to heed this warning.
    2. Removing a Mod: Uninstalling mods during the middle of a playthrough is not safe and it can corrupt your playthrough. Do not try it. Every time you delete or deactivate a mod, you need to start a new game or reload from a previous save that didn't have the mod activated already. Any "bug report" is considered null and void if you fail to heed this warning.
    3. Update Your Game: Older versions of Fallout 4 may not be able to run this mod. Keep it updated, there is no excuse as Steam does it automatically.
    4. Cheats: My mods, quest/companion mods especially, do not support the use of quest skipping cheats like "setstage" to advance the story. This is an easy way to break not just the mod, but the vanilla game itself. Any "bug report" is considered null and void if you fail to heed this warning.
    5. Bug Reports: These are encouraged, if you're willing to follow the rules above and properly document your findings to the point where anyone could replicate these alleged bugs or at least have a reasonable clue on how to replicate them with ease. A true bug report should also describe a problem inherent to the mod, not merely a conflict with a third-party mod. If you just wanna post vague one-liners like "this mod doesn't work" or "NPC X won't talk to me" save yourself the trouble. My standard response is "no, you're wrong, it's working as intended". I am also far more likely to take an issue seriously if you have tested out the mod on a clean save with no other mods active.
    6. Compatibility With Other Mods: A lot of effort is put into avoiding editing vanilla forms and having conflicts with other mods, that said, there could still be issues even if no vanilla form is edited by the mod. Players are encouraged to talk with each other about this as posts like "is this mod compatible with mod X?" are not guaranteed a response from me. Most of the time, I really don't know and I can't account for the changes that 5000 other mods make to the game. If it's not in the description, I probably don't know.
    7. Read The Description: This is pretty straightforward. Read it or else...
  3. DocZERE
    DocZERE
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    Take me back to new vegas.Good work.
  4. willj058
    willj058
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    With AI voicing becoming more popular, you could use it for the ending slides for sure!
    1. willj058
      willj058
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      For example Ai voice of Ron Pearlman, Male/Female Sole Survivor, and the companions etc.
  5. The8BitEngineer
    The8BitEngineer
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    don't get me wrong, this is a terrific mod. but it's just not the same without ron perlman
    1. ToroMontana
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      That's... going to be costly. :))

      I would hire him if they allowed us to sell mods for profit. Since mods don't make any money, I'm not willing to spend any either.
  6. Crygreg
    Crygreg
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    Nothing against the current voice actor, I think he did an outstanding job!
    Now that xVAsynth released, I was wondering if, as lolcatjunior asked, it's possible to let NPCs voice their parts of the stories (as in New Vegas)and the rest be narrated by Ron Pearlman? Same goes for an intro with Ron Pearlman, maybe?
  7. lolcatjunior
    lolcatjunior
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    Any plans to let npcs voice their part in the future using xVAsynth?
  8. AtomicHTX
    AtomicHTX
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    This is great! just takes a long time to download sadly
    1. ToroMontana
      ToroMontana
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      Bink files are horribly large.
    2. AtomicHTX
      AtomicHTX
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      Yeah Sadly, I would've loved a fallout 3 version of this with the fallout 3 ending slide music if possible
  9. candiedskull
    candiedskull
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    "first bloody chapter"
    Ooh, really adds a conclusion to the main quest while simultaneously not shutting down the purpose of continuing for DLCs and other quests. Also quite ominous.