1.1.1 is Here with the Pier Module. Both the Warehouse Module and Better Settlements & Camps 2 are REQUIRED for full overhaul of the Pier Shacks as they share assets from both packages.
Based on Feedback the following has been changed in the Warehouse Module.
50% less broken/cracked windows Darker window frames Darker concrete - 20% white reduction Recoloured Wood Plywood roof changed to standard plywood from composite, extra grunge/rot added Darker wood doors - 50% white reduction
As always, thank you for the constructive feedback as it helps make the mod better
What kind of gpus are required to run 4k mods like this? I have a dual 780 gtx sli system with a 4770k cpu. I imagine the limiting factor would be only 3 gigs of vram. Is it possible to run 4k like this with 780 gtx sli on max settings, 1080p, and 50-60 fps? Just got the game and trying to figure out what size texture mods I should be downloading. I have seen no benchmarks for 780 gtx sli for this game.
An option to use the Pier Module without dependency on the Warehouse and Settlements mods would be great. Your textures are fantastic otherwise, good work.
After hours upon hours of attempting to fix my mods, I have found out that this is the culprit for a very odd force closing of the game. On the bridge to cross the main river towards Diamond city (South of the police station, the bridge that is raised with a bandit boat underneath) This mod causes the game to crash. I am unsure as to why; however, uninstalling this mod was the only way I could have my character be able to stand atop the bridge and walk around without the game crashing.
Hi, Sorry to hear you are having issues with your game. I have investigated the area in question.
My mod does not touch that bridge at all so far. I have no problems with the game crashing at all crossing the bridge from any direction. I am inclined to say that it was not my mod causing the crash you experienced.
I can see from your download history that the only module you have downloaded was the warehouse module.
There is a warehouse off to the side of that bridge but if it indeed was that module causing your problem you should be crashing everywhere there is a warehouse, shed, greenhouse or even shack using the wood wall with metal sheeting.
I tend to agree that from what I see of your mod it should not be causing me to crash; however, I just finished moving around all my mods and without this one specific mod everything works, but with it the game crashes. No error message, no nothing. Just straight back to desktop. Is it possible that with the mod my scripts are becoming too heavy? Should I be running in F4SE?
It is not uncommon that scripted mods can cause weird CTD's, or even save games to become corrupted which will cause a CTD (seemingly for no reason). It is also not uncommon if you have a long playtime that bethsoft saves will corrupt in some way causing a CTD as well, outside of any mods being installed.
My mod has no scripts or anything of the like. F4SE is not required for my mod at all.
F4SE may be required for something else you are using however (I can only see the files you have downloaded from myself, not anyone else).
To me it sounds like you have some form of save game bloat/corruption from one of the other mods and the uninstalling of my warehouse textures working was coincidental more than anything.
All I could suggest would be to start a new game with all mods installed, or for certainty, uninstall all your mods (check manually if you have to), install the warehouse module only and go to the location in question.
you could use the no clip command and speedmult to get there quickly without being killed.
Also verify the integrity of your fallout 4 files with steam.
Update: Or not a long night. After installing F4SE and this mod the ctds have stopped [at least in the area and saves (this was happening on all existing saves in the same place oddly) in question]. While I do wish I could offer you more precise information that area seems to be cleared up with a script extender. Thanks to both of you (faerie) for all the help. It is rather odd that this mod would be affected by any sort of scripting issue considering it doesn't run scripts, so perhaps the mod itself was interfering with another script. Alas, until I have some form of wyre bash or the like the world will never know
Yeah, this just sounds like you have a lot going on in your game, and Haul'd Out just happens to be the straw that broke the camel's back, so to speak, but is not actually problematic in and of itself. Removing it relieves some of the stress your modded game is having and allows you to not crash. You could probably try uninstalling other big texture mods with Haul'd Out still installed and see that you no longer crash.
Also, as an aside, F4SE is perfectly safe. It cannot and will not negatively affect your game. It does nothing by itself but allow other mods to use its added functions to do cool mod things in the game that are otherwise not possible. You can have a mod that uses F4SE that causes problems, but the problem will never be F4SE itself. It only adds possibilities but makes no changes on its own. I know the script extenders are classified as beta, but I've never had any trouble with any of them at all - I always use them as my launcher. Edit: Ooooh, you weren't actually using F4SE yet. Well, it's a good thing to use, I think!
its in the architecture file. ive found out that it was something to do with a metal roof texture or something in that folder. i was having the SAME exact CTD as you so i removed the architecture folder and i didnt CTD again. im kinda hesitant to install any architecture textures because of this issue till it gets fixed..another mod that has to do with architecture textures is having an issue with the Quarry texture and people are CTDing because of it..not saying your mods are bad infact i actually WANT an architecture texture mod lol..just thought id give out this information about this particular CTD
sorry for necro xD
EDIT: this only applies if you have a mod that changes said textures. not sure if this one does. but its the metal roofs you find in diamond city that crashed me alot i bet. BUT i didnt crash on the bridge..i crossed it and went to the left and THEN crashed. same problem? maybe not? either way its a texture thats crashing the game i bet
This mod doesnt change anything in diamond city. (warehouse and pier shacks) The other BSC2 changes a few items, but not the roof textures in diamond city, or green scrap metal as I havent redone that particular texture. Also if it was something in BSC2 textures then you should be crashing in camps and settlements also where the textures are being used.
There is something else going on in your game much like the OP of this reply.
To everyone else. I apologize for there being no updates. Life has taken over and I havent had time to continue how I would have liked.
142 comments
1.1.1 is Here with the Pier Module.
Both the Warehouse Module and Better Settlements & Camps 2 are REQUIRED for full overhaul of the Pier Shacks as they share assets from both packages.
Based on Feedback the following has been changed in the Warehouse Module.
50% less broken/cracked windows
Darker window frames
Darker concrete - 20% white reduction
Recoloured Wood
Plywood roof changed to standard plywood from composite, extra grunge/rot added
Darker wood doors - 50% white reduction
As always, thank you for the constructive feedback as it helps make the mod better
Thanks for the improvements! I'm off to check your newest Pier textures. All your releases are exciting
Too bad I can't endorse it twice.
Sorry to hear you are having issues with your game. I have investigated the area in question.
My mod does not touch that bridge at all so far. I have no problems with the game crashing at all crossing the bridge from any direction.
I am inclined to say that it was not my mod causing the crash you experienced.
I can see from your download history that the only module you have downloaded was the warehouse module.
There is a warehouse off to the side of that bridge but if it indeed was that module causing your problem you should be crashing everywhere there is a warehouse, shed, greenhouse or even shack using the wood wall with metal sheeting.
It is not uncommon that scripted mods can cause weird CTD's, or even save games to become corrupted which will cause a CTD (seemingly for no reason). It is also not uncommon if you have a long playtime that bethsoft saves will corrupt in some way causing a CTD as well, outside of any mods being installed.
My mod has no scripts or anything of the like. F4SE is not required for my mod at all.
F4SE may be required for something else you are using however (I can only see the files you have downloaded from myself, not anyone else).
All I could suggest would be to start a new game with all mods installed, or for certainty, uninstall all your mods (check manually if you have to), install the warehouse module only and go to the location in question.
you could use the no clip command and speedmult to get there quickly without being killed.
Also verify the integrity of your fallout 4 files with steam.
Also, as an aside, F4SE is perfectly safe. It cannot and will not negatively affect your game. It does nothing by itself but allow other mods to use its added functions to do cool mod things in the game that are otherwise not possible. You can have a mod that uses F4SE that causes problems, but the problem will never be F4SE itself. It only adds possibilities but makes no changes on its own. I know the script extenders are classified as beta, but I've never had any trouble with any of them at all - I always use them as my launcher. Edit: Ooooh, you weren't actually using F4SE yet. Well, it's a good thing to use, I think!
sorry for necro xD
EDIT: this only applies if you have a mod that changes said textures. not sure if this one does. but its the metal roofs you find in diamond city that crashed me alot i bet. BUT i didnt crash on the bridge..i crossed it and went to the left and THEN crashed. same problem? maybe not? either way its a texture thats crashing the game i bet
This mod doesnt change anything in diamond city. (warehouse and pier shacks)
The other BSC2 changes a few items, but not the roof textures in diamond city, or green scrap metal as I havent redone that particular texture. Also if it was something in BSC2 textures then you should be crashing in camps and settlements also where the textures are being used.
There is something else going on in your game much like the OP of this reply.
To everyone else.
I apologize for there being no updates. Life has taken over and I havent had time to continue how I would have liked.
Wondering if this mod is compatible with High Resolution Texture Pack mod?
Cheers,
Jake