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Batta0909

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Batta0909

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About this mod

Tiered rings as loot and sold at clothing traders!
New crafting mechanics and gem components!
Custom legendary effects and material modifications!
Balanced progression!

Permissions and credits
Changelogs

Adding Shines to the commonwealth!


I thought it was weird that Bethesda dedicated an entire armor slot to rings, but only put 2 in the game.
So I decided to expand on it and gives rings a purpose.

Base rings add SPECIAL stats. +hp and +ap rings for each tier. Cost at venders will vary A LOT.
(Values in images were from testing and are not accurate)

Normal
Worn tier       +1 stat,  any level,    100 value. 10 variations.
Pristine tier   +2 stats, level 15-20, 200 value. 30 variations.
Atomic tier    +3 stats, level 30-40, 300 value. 86 variations.


Survival
Worn tier       +1 stat, level 10+,    70 value. 10 variations.
Pristine tier   +2 stats, level 25+, 140 value. 30 variations.

WARNING!!!
Applying new Survival setting of my mod to an old save will remove all atomic rings so be careful!
The Survival setting can be used on any difficulty level if you feel normal is to OP.


Rings are sold at Fallon's Basement in Diamond City, and many other traders across the Commonwealth.
Rings also drop in tons of places, cabinets, suitcases, etc..
No NPCs drops currently.

All rings have custom materials to craft at the vanilla armor workbench.

Random legendary rings spawn at clothing traders, trunks, and safes!
Rings support 33 total Legendary effects, 14 custom ring only effects!

New ring crafting mechanics and gem components in 1.0.8!
Scrap non-legendary pristine rings for materials used in making legendary pristine rings!
Crafted rings pull from a smaller, better list of legendary effects.
Recipes in the "Utility" tab of the chem workbench.
Stats are bound to the ring not the gem, so replacing the gem in a common ring will not change the stats.

I would love to add custom textures and models to my rings, but I'm not an artist.
Please send me a message if your interested in working with me on the art side of modding.

Old patch notes in readme file.

Wasteland Baubles for Xbox on Bethesda.net

Wasteland Baubles for PS4 on Bethesda.net

Pipboy has been removed from this mod as of 1.0.8.
It is now a separate mod.
NPC Pipboys

Made with FO4Edit PreRelease.


Loot Options:

The Loot Options file contains all overrides to base game.
Main mod has only custom files.

Loot options contain balance changes to wedding rings.
This will override any other changes to wedding rings, as long as its loaded after other mods.


Optional prefix sorting tags.
Works with DEF_UI ring icons!



Compatibility:

Here is a simple video tutorial on how to merge level lists with FO4Edit.
Anyone modding their game should learn to do this, it's easier then you think trust me.

Loot options have a high risk of conflict with any other mod that changes container, or trader level lists.
This mod will also conflict with any other mod that edits the container files for Becky Fallon or the settlement clothing trader.
This mod makes no changes to NPC loot, only container and trader level lists.

This mod uses the default armor flags. Rings are 51.
Any mod that drastically changes armor flags will conflict.

Mods that overhaul factions are typically safe to load after my mod.
They might override some of my level lists though.

Wasteland Imports is a conflict nightmare with my mod.
You will lose drops from the first mod loaded unless you merge them yourself.

Rad-Ban Eyewear Inc. conflicts at some traders, works fine as long as you load my Loot Options mod after.
You will still find the glasses at traders I don't use like DC Surplus.

I personally use Armorsmith Extended with no issues.
Load my Loot Options after to insure wedding ring balance!

Let me know if you think any mod I haven't listed conflicts with mine.



Installation:

Works with NMM.

I recommend loading the loot options mod AFTER other armor mods, this is to insure wedding ring balance.
Example:
v
v
Armorsmith Extended
Rad-Ban Eyewear Inc.
Wasteland Baubles
Wasteland Baubles Loot Options
Raider Overhaul
v
v

To manually install find the appropriate "Main Mod" and "Loot Options" file.
You must use a loot options file, otherwise you have no way to loot anything.

The 2 .esp files go into your Fallout4\Data Folder, and enable mods.

Please leave a comment if your having trouble installing, or have any questions.



Updating to 1.0.7 or higher:

If you currently use the 1.0.6 Pipboy Edition or Layered Apparel version of my mod, 
updating will cause all currently owned rings to disappear. 
I'm very sorry for the inconvenience this will cause.
This should not happen again with the format change.


If you currently use 1.0.5 or lower, updating will destroy all crafted legendary effects on rings.
All ring legendary effects are now custom and can't be crafted individually.
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