Fallout 4

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Created by

Galejro ViciousCeph and others

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Galejro

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About this mod

This mini-DLC sized quest mod will provide the chance to visit pre-war world, craft/buy & drive periodic Cars and Tanks, experience a time-traveling questline and experience an alternative end to lone survivor's story.

Requirements
Permissions and credits
Age of Airships 2

This 2-year project to create a mini DLC mod is my goodbye to the Fallout 4 community, this is my last mod for this game. The mod uses Lorenzo Cabbot's arc for the purpose of time traveling story line. All you hear are reports of strange happening is a building next to Diamond City. The mod starts a questline when you load the game, it points you to a door next to Diamond City Entrance (Screen is posted by a fan in the screenshots) If you are new here PLEASE WATCH the new trailer BUNDICOT it shows perfectly the theme, features and how the mod looks.

Official Age of Airships 2 Discord

HOTFIX 1.3

I reworked the main neutral faction so as to reduce random aggression from unwanted NPCs.

UPDATE 1.2 CHANGELOG

1. Fixed weapons in Harry's shop, they should no longer cause CDT
2. Fixed Sternberg's outfit the guy looked like a Wermaht trooper.
3. Fixed Crime Quests the should now point you to the finishing dialogue with the Detectives.
4. Reduced the amount of NPCs in the military base and Popone's Oil Rig for performance and difficulty reasons.
5. Resized whisky bottle in Connor's shop.
6. Fixed some semantic and spelling mistakes (But I'm not perfect you spot sth report it).
7. Fixed one Kurd outfit that was looking like a dress should look... Arabic-like now.


HOTFIX 1.1
Simple renaming of BA2 files to solve a critical problem making play through impossible, remember you don't need to download it if you already followed instructions in the comments.
Installation


Standard put all the files in data folder,enable in the mod menu and launch. It is advisable FOR BOTH XBOX AND LESSER PC SYSTEMS to start a new save, reduce the amount of other mods running, this is the optimal load order:
1. WorldCars4.esp
2. CarAddon4.esp
3. AoAMapMap.esp
4. AoACars.esp
5. Tanks_New.esp


Requirements

Far Harbor DLC
Nuka World DLC
Automatron DLC
Vicious Ceph's Drivable Cars Redux

Features

1. Experience a mini DLC sized world roughly the size of Far Harbor.
2. Pass a new Quest line that will take you through time and World.
3. Drive a total of 36 Cars and trucks and 6Tanks.
4. Enjoy the several side quests and a side quest line
5. Explore 3 Airships and a pre Titanic age cruiser
6. Make yourself cozy at 3 new purchasable Player Homes ... And 1 sh...thole
7. Explore a vast world of pre-war New Belfast USA, Germany, Italy, Russia and Araby.
8. Have fun in a Casino/Brothel
9. A set of simplistic Historical Weapons.
10. Pre-War Food & Meds
11. Just chill in the 30s and drive around roads that are actually derivable.
 
Things you should know before playing

1. Cars can be: Crafted in any settlement /Bought at the Car Shop They come in spawn grenades and if you shoot them or hit them the disappear and are added as a grenade back.
2. Driving mechanics aren't realistic, this is a mod, stop your whining.
3. 50% of the content you'll have quest markers to follow the remaining half is yours to explore so don't expect me to hold your hand in the playthrough all the time.
4. Small advice, when it comes to talking to man called Connor, be greedy, you'll like the result :)
5. For the PC variant Historical Swastikas are disabled by default but can be enabled with a button you don't have to press. This is a fair compromise between historical accuracy and political correctness, I will not modify that part, the end. But if you find a glitch where they show despite the button note being pressed please report this to me immediately, I want this to be legit.
6. I had voice actors and I could voice act the mod myself, but that part had to be cancelled due to archive file size for the mod, this is meant to be for xbox guys as well. If anyone wants to pick up that for PC I can provide links and contacts for this, if not voice act myself.

Incompatibilities

1. The car and tank partitions won't work with Humvee mod.
2. During Play tests some people reported it works slow or causes CDTs when it runs with Sim Settlements. But they are not
fully confirmed reports.

Bugs & Glitches

In advance, I do not know how long I will still spend modding so I guess I can solve the most pressing issues, For Car and Tank partitions please address ViciousCeph, he developed those.
1. You're probably gonna CDT if you don't have a mediocre-good PC. Unfortunate nature of a 99% Kitbashed mod.
2. The initial loading screen from Dr.Sternberg's House to New Belfast takes forever, difficult if not impossible to fix... other than moving his house into a completely desolate place.
3. You can talk to dead civilians... Scripting mechanics, if you wanna loot just try hitting transfer loot.
4. Just don't get a heart attack when cars jump-scare pop up on the street, mechanics of NPC cars T^T. Speaking of which they have no collision, otherwise you'd CDT like 25% more.

Credits

First of all I'd like to thank Bethesda for making this game and allowing me this 5-year-old modding career. ViciousCeph has been THE primary co-developer of this mod without this guy, without him saying "yes" 2 years ago this mod wouldn't exist. I'd also like to thank the Discord community which provided much needed help. 

Play-testing and bug reports: Frubel, Ragnarr1313,Tatoes, WarFighter.
Texts and Literature: Kiwi, Frubel,
satojo - Communist Army's Outfit mod resources
 AnAmazingUsername - M42 Stahlhelm Standalone

Special thanks to Fallout: London team, their members gladly helped and we cooperated on our respective mods, Prilla, DocMoebius you guys are the best! But seriously all of you guys are great!

I would like to thanks Reddit, Facebook and YOU GUYS here on nexus for following the development of this project and keeping my
spirits high to finish this. I'm so glad to give this last thing to you.

Permits

Car models tank model practically everything in this mod is yours to use and re-use. In fact since I leave F4 modding people can apply to continue this work. All I want is a committed person with skills, several mods on their account. The discord is and will remain open to all.

I'll be available on nexus for about a month or more. If you wanna see my other non-modding content here's the links:
Deviantart
Newgrounds
Twitter
Youtube

Music Credits

The mod uses copyright free music but I'd rather if you check yourself before re-using. If you spot anything infringing copyrights
inform me immediately and I'll pull it out.
Journey of Demise - David Fesliyan
Scary Atmospheres Chapter 1 - David_Fesliyan
Al bowlly its all forgotten now
Ambrose and his orchestra - here lies love
Beautiful Italian Music - Sicilian Night -Relaxing Instrumental Italian Music
Deep elm by California ramblers 1925
Desert Caravan [Dramatic]
In a little town called home sweet home by Harry Resers
Middle Eastern Arabic Music Cinematic RoyaltyFree
Swinging London Ambrose his orchestra too many tears 1932