About this mod
Replaces all Hunting Rifles with Xqtion777's Remington 700, or injects it into the leveled lists as a mid-level weapon.
- Requirements
- Permissions and credits
- Donations
What does it do?
Either:
-Replaces all Hunting Rifles in the Commonwealth, including the ones on enemies, with the Remington 700 (note: this weapon is quite a bit stronger than the vanilla Hunting Rifle--perfect if you want a more realistic rifle performance, but obviously unbalanced in an otherwise vanilla sandbox).
-Injects the weapon into Gunner/gun vendor leveled lists at level 30, and Raider/general store leveled lists at level 40.
Install:
-Requires the Remington 700 mod (linked above).
-If using a mod manager, download the file and have it loaded after the original Remington 700 mod (or it can be merged with the original file, if you would like to reduce the number of .esp files loaded).
-For manual installation, place the mod in your data folder and replace the original Remington 700 .esp.
Uninstall:
-Delete the .esp plugin.
-If you're using the replacer, current rifles may get... weird, but any newly spawned Hunting Rifles in the world (or on enemies) should go back to the original Hunting Rifle.
-If you're using the injector, any Remington 700s in the world will pretty much disappear, with some funky buginess involved.
Compatibility:
-Currently for version 1.4 of the Remington 700. If the file is ever updated, this replacer will likely overwrite the updates.
-As the replacer replaces the original Hunting Rifle, this won't work with anything that affects the vanilla rifle.
-No conflicts with the injector version, even if you have other mods that modify the leveled list, as it injects the weapons with a script.
-Enemies will still use the left-handed bolt animation. As such, you should find a right-handed rifle mod that affects them too.
Credits:
Xqtion777, for allowing me to make this replacer and making such a high-quality weapon
a_blind_man, for his injection scripts