Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

Sovietshadow1

Uploaded by

Sovietshadow1

Virus scan

Safe to use

Tags for this mod

About this mod

Adds new receivers to the Minigun to increase damage, and slightly reworks the barrels.

Permissions and credits
Changelogs
Yes, more than a dozen Minigun improvement mods already exist on the Nexus, so what makes this one so special? Well, it's my first one, and I can make/change it any way I want! Comments, critiques, suggestions, and feedback are all welcome and appreciated.

So, what exactly does it do?

-Increased Minigun base damage to 10 from 8. Makes the weapon stronger, and allows damage increases from perks to be properly shown in integer form (8*1.2=9.6 --> 10*1.2=12).

-Added 4 receivers (including a "standard" one), each adding 20% damage per category (vanilla Accelerated Barrel adds 15%, and vanilla Tri Barrel adds 35%, so the final receiver will be adding quite a bit more damage at 60%).

-Added Armor Piercing to all Miniguns. Based on previous Fallout games, and real-life analogues, 5mm should have armor piercing effects; this gives a good damage increase against armored targets while still not being anywhere near overpowered.

-Rebalanced barrel damage so  Standard Barrel has +10% damage, Accelerated Barrel has just base damage, and Tri Barrel has +30% damage. Adds an incentive/reason to use different barrels

-Barrels have reduced crafting perk/material requirements. Due to the added requirements of the receivers, this balances the amount of materials you should be using, as well as your damage output as you level.

-Accelerated Barrel now has a 70% spread penalty, rather than 80%. Because Jesus Christ that spread was ridiculous.

-Standard and Tri Barrel weight increases reduced. Compensates for the extra weight from the receivers.

Installation:

-7z file. Pop it in with your favorite mod manager, or install manually by unzipping into your Fallout 4 Data folder and then adding it to your plugin.txt file.

Uninstall:

-Pretty much the same process, but reversed. Miniguns should go back to normal, but some funkiness may or may not occur with the damage.

Compatibility:

-Very lightweight, so it should work with just about any other mod besides ones that modify the Minigun's stats or barrels (retextures will still work fine).