Warning: When u purchase a pet ,you will also get a collar in ur misc section of ur inventory. Do Not Use that collar ,it will create broken pets ,dont drop it just store it. Should be fixed in a future SS2 update.
EDIT:Fixed now so this will only reply to old pets, if ur Pet is broken use this console command on it addkeyword HC_IgnoreAsFood; addkeyword SS2_Tag_Pet
I'm getting a CTD while heading towards Goodneighbor from this mod some how.
"Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF74EED2301 Fallout4.exe+1D82301"
1D being Junk Town 2, I don't understand how the mod could be causing a crash because I don't have any settlements nearby unless its a script failure in the background somewhere. Anyone have any suggestions?
Kind of funny that in his kitchen plot, under recreation, he put fire animation inside the dishwasher instead of the oven. But yeah, I like these plots too.
Being SUPER PICKY, I noticed the 3x3 pod farm is floating a fair bit off the ground. I slapped some cinder blocks under the feet to preserve "Muh Immersion!".
77 comments
When u purchase a pet ,you will also get a collar in ur misc section of ur inventory.
Do Not Use that collar ,it will create broken pets ,dont drop it just store it.
Should be fixed in a future SS2 update.
EDIT:Fixed now so this will only reply to old pets, if ur Pet is broken use this console command on it addkeyword HC_IgnoreAsFood; addkeyword SS2_Tag_Pet
It only accepts 1 settler on all levels.
"Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF74EED2301 Fallout4.exe+1D82301"
1D being Junk Town 2, I don't understand how the mod could be causing a crash because I don't have any settlements nearby unless its a script failure in the background somewhere. Anyone have any suggestions?