Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

niston

Uploaded by

niston

Virus scan

Safe to use

Tags for this mod

About this mod

Stop workshop turrets from occasionally messing up their position and falling to or even below the ground.

Permissions and credits
Changelogs
WHAT

Works around a bug where workshop turrets occasionally mess up their position and fall to or even through the ground.
Plugin is ELSified ESP, so it won't use up one of my precious load order slots.



WHY

I found some of my turrets at Bunker Hill stuck in the terrain LOD, the other day. No, really. See screenshots.
So I said to myself: What The Fuck! And thus, this mod was born.



HOW

Adds a script that will a) store the turret position on placement and b) validate that position after OnLoad and apply corrective measures if necessary.

- Newly placed turrets will store/restore their position automatically.
- Turrets you may have already built will automatically store their position on first load (after installing the mod).  Thanks to Tron91 for this feature =)
- If an existing turret has already fallen to the ground, pick it up in workshop mode and put it where it belongs.
  The new, correct position will be stored on placement.
- From now on, should the turret ever fall out of place, the script will restore it to it's proper position on load.




WILL NOT WORK WITH

- Any other mod that overrides the workshop turrets.
- Any mod added turrets.
- If you want support for either, you'll have to make a patch. Lucky for you, it's rather easy:
  Just add the AntiTurretSyndrome script to your mod turrets and add this mod as master. Zero configuration required.

- Old game versions that can't read the new 1.0 Plugin format. Update your game!




---

Would you like to know more (mods)? Click here.