Unfortunately, due to the changes with Nexus Mods TOS I am removing my mods from this site. For information on where to find my mods in the future you can visit:
You mean a website that has nothing on it? You'll get so much traffic. If you want to cry about ToS, you should read Bethesda's ToS too. The modding community wont miss people like you.
Looks nice, however the requirements require five mods that have been removed from Nexus and I'm not about to make accounts with several websites just to get a single mod so this is a pass for me. I also don't support modders who had a fit due to how Nexus wants to archive files. It's bad enough those modders think they own their code.
Personally i am too lazy to get all the Requirements but this is definitely a badass mod! Very good work and if the person is not so lazy as me, definitely recommend it from looking at the media!
thank you very much. i know it sounds complicated but is not. anything you want to build you need to scrap anyway, and the mods i use are generally mods that everybody use.
Soooooo, idk if you're still replying back to people, but i'm having a problem. Scrapall doesn't remove the base house with the workbench in it, one house slightly down & across the street, & also the house closest to the entrance after the bridge where that rad roach usually appears from.
Everything else I have been successful in removing, except for those few houses, & when i try to click on them to disable them in console, it's as if i'm click distant object beyond the house. Like a tree in the distance or something. Any ideas? ?
sorry i just see the post. are you using spring cleaning too? i guess with spring cleaning (be sure you make the full installation) the scrappall works better. if not try to clean that houses manually. or your other option is using "sanctuary lite" mode
OK. first do you need to install transfer settlement MOD to your game. then when you open your game go to misc tab in your pipboy and look for transfer settlement (always at the bottom list). then you are going to see the option to import a settlement. of course you should install any BP(blue print) to import one. thank to try my BP. good luck
How do you "scrap all" with the spring cleaning mod, I've been trying to figure it out as I cannot remove the buildings from their foundations.
Edit: Nevermind I did figure it out, thank you. Although I still cannot remove the tree or the rest of the houses using disable, every time I click the house or tree it say "Picked Non Ref AV Object"
first, install spring cleaning, and then in the game open the console with "~" key, and just write "scrapall" without the "". And to remove the tree, go closer you can to the tree open the console again, click on the tree, be sure some code number appear, and then write "disable". thats it. Thank you very much for trying my Sanctuary.
Took a massive hit to performance on my poor little pc, but worth it haha! Will have to download again when I PCS and get my actual rig instead of this laptop I bought for AFSC Tech school!
thank you very much, I am very glad you did it. About the performance, sorry i did with a 1080ti, with all that items i put, i guess that are going to be hard for a smallest computer.
14 comments
https://damanding.xyz/
There will be some delay with me getting everything organised, but that's the site for my modding team so I will post updates there when I have them.
Regards,
frogprincessQ4
(CREAtive Gardens from the requirements, also updates on V's mods)
Everything else I have been successful in removing, except for those few houses, & when i try to click on them to disable them in console, it's as if i'm click distant object beyond the house. Like a tree in the distance or something. Any ideas? ?
Edit: Nevermind I did figure it out, thank you. Although I still cannot remove the tree or the rest of the houses using disable, every time I click the house or tree it say "Picked Non Ref AV Object"
Thank you very much for trying my Sanctuary.