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DrakeyC

Uploaded by

DrakeClawfang

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24 comments

  1. TheRealGeneral
    TheRealGeneral
    • supporter
    • 16 kudos
    I would love to see a version with a tad more consistency in the way of the overall system.

    a wooden spoon shouldn't give you anything (for example). its all built on the idea of what's collected and what it can supply, if a wooden wall takes 10 wood, then I don't think 10 wooden spoons should be able to make a wooden wall.

    Also when scrapping, your yield would be lower than actual and when building it would be higher than actual. extracting would create loss especially with non pliables like wood and then when building things would have to be cut away etc. I know I'm over thinking but the spoon example bugs me lol
    1. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      Agreed, but there's no way to be totally realistic. If a Wooden Spoon yields nothing for scrapping, then the item may as well not exist. But if it has to yield at minimum 1 unit of wood, then scrapping wooden shelving units and bedframes should yield dozens of Wood.

      Though both with the mod and vanilla, crafting something almost universally consumes more resources than scrapping, scrapping gives you 50% of the crafting costs, rounded down. I can't think of anything that works differently.
    2. TheRealGeneral
      TheRealGeneral
      • supporter
      • 16 kudos
      I understand. No worries.

      Great mod. Thanx :)
    3. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      You're welcome, glad you enjoyed it :)
  2. bob829
    bob829
    • member
    • 0 kudos
    dose this mod still work and can  scrap leaf piles n rubbles ect with it?
    1. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      It should still work, yes. But it doesn't change what you can scrap, only their yield and only vanilla objects. So if a leaf pile can't be scrapped in the vanilla game, this mod will have no effect on it.
  3. LewdCien
    LewdCien
    • supporter
    • 0 kudos
    If I have both AWKCR and VIS-G, do I download both of the files or just one of them?
    1. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      I believe VIS-G requires AWKCR, so download one of the two VIS-G versions.
    2. VulcanTourist
      VulcanTourist
      • supporter
      • 21 kudos
      This is no longer true: VIS version 11+ no longer requires AWKCR.  What now?
    3. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      I will have to come up with a new compatibility version, then. Thank you for letting me know.
    4. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      Do you have a link to VIS version 11? The Nexus Mods page lists the latest as 2.7 uploaded in 2020 
  4. R360JBmAZ
    R360JBmAZ
    • member
    • 0 kudos
    Is this compatible with the weightless version of FallUI item sorter mod?
    1. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      Sorry, I'm not sure.
  5. falloverdead
    falloverdead
    • member
    • 0 kudos
    Hi, great mod but one small problem, the Wakemaster clock change was a little off. I actually had one of the clocks it is emulating when I was little (yes age telling). It did not have circuits, it was just a windup clock with radium in the dial hands and numbers to make it glow in the dark.
    1. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      0_0 whoa, really? That's actually neat to learn, what brand clock was that?
    2. falloverdead
      falloverdead
      • member
      • 0 kudos
      Honestly that I do not remember, It originally belonged to my grandfather, he gave it to me one summer vacation. I remember him explaining why it glowed all night, and mom being mad about the "radioactive clock", But it was not enough to be dangerous. However, it would most certainly be enough to scrape into glow sights. :D
    3. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      Well, I learned something interesting today (well, two weeks so ago). Thank you. :)
  6. kittyowilder
    kittyowilder
    • premium
    • 125 kudos
    HI, great modder! (not mother ....).

    You can see that I have translated your very interesting mod and uplñoaded the translation.

    Also, I have done some modifications (only for my use, for the moment): I added the [Scrap] tag to all items and I set all to have 0 weight, for use with the FallUI item sorter mod (weightless version).

    As these require alteration of your mod, I would like to ask for your approval to upload.

    Best wishes,
    1. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      I would be perfectly fine with that, yes.
    2. kittyowilder
      kittyowilder
      • premium
      • 125 kudos
      Kisses :)
  7. Electrohead1
    Electrohead1
    • supporter
    • 10 kudos
    Thank you for this mod ! It's a great addition to my mod list. 

    What do you think about TV sets materials ? Should they give more variety of materials from scrapping ? 
    1. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      Thanks, glad you enjoy it! :)

      I actually think the TV components are fairly reasonable - circuitry, glass, aluminum, steel, and wood sounds about right. Maybe some copper but I think it's okay.
  8. Kaizykat
    Kaizykat
    • member
    • 1 kudos
    This little mod makes a big difference! Thank you to the creator for making it!

    I have scrapping mods and such installed and this has no conflicts with anything as far as I can tell.
    1. DrakeClawfang
      DrakeClawfang
      • member
      • 7 kudos
      Thanks very much, and great to here! Enjoy :)