Adds Fallout 3/New Vegas style object physics to all cloth based Armor and Clothing ground objects.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Bethesda: Creating the outfits in the first place.
Donation Points system
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Adds physics to all base game Armor and Clothing ground objects that don't have solid pieces like the Metal Armor.
Showcases a feature that will be included in the upcoming Fallout 4: Capital Wasteland and Fallout 4: Point Lookout mods and any future armor and clothing released for the Fallout 4: Capital Wasteland team.
Installation
Install using you preferred mod manager or drag and drop the files into your Data folder and enable the ESL. This mod is safe to add at any point during a playthrough.
Uninstalling
Remove the mod from your mod manager or delete the ESL and BA2 from your Data folder if you installed manually. This mod is safe to remove at any point during a playthrough.