About this mod

Includes 5 Pip-Helmets, with customization. An addon to 'A Small Set Of 6 Pip-Things'.
(also included normal old clothing versions of the 5 helmets with very few frills)

Requirements
Permissions and credits
Changelogs
Donations
A Small Addon Set Of 5 Pip-Helmets
Just like our other Pip-Things.
...but Helmet'y!

...and future'y!


5 Pip-Helmets.
3 of which are pretty well fleshed, having serval customization options.
(^Robo-Helmet, Robo-D00M and Robo-Naut^)
1 of which has most options available, while lacking the options that aren't really appropriate for it.
(^Robo-Head^)
1 of which is pretty meh...not much going on with it since it was kind of a lame model choice for this.
(^Robo-Honey^)
All customization is done at the Armor Bench, under Pip-Boy.
All 5 Pip-Helmets can also be built as just regular helmets, with limited customization, if you really want (go into Workshop mode, and they'll be in the Special category).


How to use:
Models and addons can be switched at the Armor Bench, just like you would any OMOD on an armor/weapon.
Can even switch back to the Vanilla Pip-Boy.
(Like I said above, all 5 Pip-Helmets can also be built as just regular boring helmets, if you really want, by going into Workshop mode and building them from the Special category).


Known Issues:
0) When the '4 Teh Menu Ummersions', if you read notes/magazine/book from inventory, it breaks game and have to quit/reload from save.
1) The very first time you load the game, go to the Armor Bench and select a body for the Pip-Thing before anything else.
2) Built with female characters in mind. If someone wants to do the boring work to make adjustments for males, though it's not too bad this time around (but if you want to adjust and post a patch, feel free to request permission). Not really an issue for me, but, I guess you might care.
3) Green helmet (Robo-Honey) is ugly and and very few workbench mods. Not really an issue...just sayin'.
4) Pip-Helmets don't show when you're in Power Armor like a normal helmet would if, for instance, you didn't have the PA helmet attached.
5) Paint mods on Robo-Head's top mods (ie; Spartan Helm, Turtle Helm, etc) only affect 3rd person, not 1st paint.


Models By:
https://sketchfab.com/3d-models/free-sci-fi-helmet-5f9d01287261458e913249c96e1718da
By JonnyMANSON
License: CC BY 4.0
AND
https://sketchfab.com/3d-models/the-hornet-military-helmet-1ea96998b36b426b9ae3a3eb994c9e89
By nip88nip
License: CC BY 4.0
AND
https://sketchfab.com/3d-models/medichelmet-009f007cd0a240d1bc7b970157ef3df0
By vanhalen3d
License: CC BY 4.0
AND!!!
TRCMods
Models have been edited to accommodate workiness of teh Pip.
(because I can't model for carp myself)


Required Mods:
1) A Small Set Of 6 Pip-Things
(the original mod)
2) Fallsouls
Unpaused Game Menus For Gamebryo animations to work while having the Pip-Boy menu open/up.

3) Mod Configuration Menu
for Fallsouls.

4) Fallout 4 Script Extender
(F4SE) for Mod Configuration Menu (whatever version MCM/Fallsouls needs).



Additional credits:
ajhakra
and
XV-Versus/[FFVII] Sephiroth/fftfan



...that's pretty much it...
¯\_(ツ)_/¯


(Fun goof-off project...and now I'm kind of tired of looking at it for a while...so releasing it. FOUR cookies for you!!!!)