The DLC mod has 2 known issues. Some Far Harbor Settlers have the wrong voice. A fix is Here: https://www.nexusmods.com/fallout4/mods/50024
Sometimes Bradburn Ampitheatre in Nuka World will cause a crash. Please read known issues in bug section on this. Try disabling Clean Faces Pack, or just disable the mod for the time you are there.
IF YOU ARE REPORTING A BUG:
1. Before you report it, please move Better Settlers to the bottom of your load order, and see if the bug persists. If it does not, it is another file. If it does, go to step 2.
2. PRIVATE MESSAGE ME YOUR LOAD ORDER. IF YOU HAVE A PROBLEM AND POST A QUESTION WITHOUT PMing YOUR LOAD ORDER, I WILL IMMEDIATELY DELETE YOUR COMMENT. HELP ME HELP YOU!
3. PLEASE LET ME KNOW WHAT VERSION, AND WHETHER YOU HAVE UPGRADED FROM A PRIOR VERSION.
Thanks for all endorsements and comments. Ive been really busy at work, but have some updates planned once I have a bit more time. Keep the comments coming!
Load Order (IMPORTANT):
YOU MUST LOAD UNOFFICIAL FALLOUT PATCH BEFORE BETTER SETTLERS OR YOU MIGHT GET CRASHES!!!
Eli's Armor Compendium and/or Azar's Ponytail Hairstyles (optional) Any other Settler Mods BetterSettlers.esp Any Better Settler Patches that you might use from other authors Any Better Settler Optional Packs like Lollygagging, Clean face, or Light or Heavy Armor Types (optional) Better Settlers Mostly Female or Mostly Male (optional) CCAP MUST go here or it wont work (optional)> Any Better Settler Mortal or Mortal Soldier Pack must go LAST or they wont work (optional)
Uninstalling: If the game crashes when you try to uninstall, do the below:
Here is what you do. Uncheck all Better Settler mods BUT no lollygagging. Open game, save, close game Uncheck no lollygagging. Reload and save again.
Then you can uninstall. Not sure why it does this, but that fixes it.
Just for the record... If you don't like a settler gender/race/face just: 1) open the console 2) select (click) him/her 3) type: recycleactor 4) close console
Repeat as many times as you want until the resulting npc satisfy your needs.
You may need to reassign the npc to a settlement afterwards... maybe...
If you want to do a test to see variety and randomness, you can do this with console:
~ tai (turns off ai) tcai (turns off combat ai) tgm (toggles god mod) spawn 00020593 40 (40 is the number of settlers it will spawn). let them spawn and move away a little bit and do it again.
I normally spawn about 120 settlers at a time and go through and look at them to check for bugs. But you can use it to see the variety and make sure the ponytails are showing up, etc. You can safely kill them and check their inventory.
You can tai and tcai and shoot them and they will draw their weapons and attack, then you can tai and tcai again and they will freeze with weapons drawn so you can look at weapons. You will be unkillable because you will be in god mode.
Dont forget to tai tcai and tgm again or no one will move and you will be unkillable.
Oh, yes I have something to report and I am not going to follow your instructions in the sticky.
You have utterly left out how folks should do this in your documentation, so this is for your review.
Nor am I, in this case, going to read through all your extensive, specific, and complete documentation.
I will just tell you, point blank.
Kudos #100, I endorsed long - long ago. What a great mod.
Few other mods have I enjoyed as much this one. In fact, after using it for so long I can't imagine playing without it.
So, all I wanted to report was extream gratitude and appreciation. Your mod makes my game, I truly enjoy the settler gameplay and this just makes it that way. ha! yet better.
Thank you. This is, has been and will continue to be an essential mod to me.
Funny, the only time this mod has ever not functioned perfectly was when I "the user" failed to follow your excellent instructions.
After installing this mod 80% of all my settlers that spawn come in Nuka World gear. I had visited nuka world before installing this mod and I have no other settler related mods in my load order. I am using CCAP and I have the required mods installed.
That happens to me as well, I guess it's just that there are too many Nuka World clothes in the game so they appear more in the randomization. Anyway it's just best to give settlers their own equipment. If you use Sim Settlements, there's an option to auto-equip settlers according to their designed plot types but it's not perfect.
Are they also supposed to change outfits? I send all the ones in nukaworld gear to nukaworld red rocket, I decided to go there and a few of my settlers have completely different clothes. I noticed this before but I thought I was going crazy
No, the settles can't change clothes, unless you installed a mod that can change clothes according to job assignment, like Sim Settlements 2.
I also noticed too many settlers are spawning with nuka world clothes, that's because this mod added way too many nuka clothes in the leveled lists. They can be removed using FO4Edit. You can also use it to remove another annoyances like mining helmets and battle helmets.
Dear author! An update to the mod "Ponytail Hairstyles by Azar v3.0" has been released. Will this update be compatible with your mod? Thanks for the wonderful mod!
There are some wig mods you can use on NPCs, like Zella's Dyed Wigs with natural colors recolors.That's what I do when a settler spawns bald or with ugly vanilla hair.
I just downloaded this mod and for some reason it's causing generic NPC's to have invisible faces. Any solutions? Currently saving nick valentine from the mob. Where you first meet him just for reference.
This would obviously create more functionality especially for people that want to keep vanilla style "hairstyles" and definately NOT use any of those fancy hairstyles and body edits that just look foriegn in a fallout game. Thank you.
While making some edits in FO4Edit I noticed that your clean face pack reverts some settings to their basic value, like settler health clean facepack puts it back to 100, while better settlers itself has the health to 160 or even 180 in some cases. No clue if this is intended, but I just thought to let you know. Its a minor thing.
In case anyone is getting purple missing textures, you need to install the older version of Eli's armors. You can actually install both, let the 2024 overwrite the 2023 version,
Love that they spawn at higher levels and I equip them with good guns and weapons. And I go to great lenghts to let my vulnerable ( less armed less armored farmgirls) NPCs be in the middle of the settelment for protection by assigning them work there.
BUT since you say not to use your mortal settlers mod. How can I get these ot be mortal? Description mentioned a mortal patch , but the onyl one I see in the files is depreciated and for Far Harbor only?
I would really like to make them mortal so all the armor and defenses have some meaning to them.
Or as a workaround can I disable this mod and download and enable the mortal mod?
Thank you for your reply. I am SO grateful for your mod I use it 100% of the time, in every playthrough, every settlement now. (Endorsement give long time ago) I am not sure I fully understand your reply, but thats ok and I will look for the mortal patch in the zip folder and install it seperatly and at or near the end of load order. :)
3197 comments
Some Far Harbor Settlers have the wrong voice. A fix is Here: https://www.nexusmods.com/fallout4/mods/50024
Sometimes Bradburn Ampitheatre in Nuka World will cause a crash. Please read known issues in bug section on this. Try disabling Clean Faces Pack, or just disable the mod for the time you are there.
IF YOU ARE REPORTING A BUG:
1. Before you report it, please move Better Settlers to the bottom of your load order, and see if the bug persists. If it does not, it is another file. If it does, go to step 2.
2. PRIVATE MESSAGE ME YOUR LOAD ORDER. IF YOU HAVE A PROBLEM AND POST A QUESTION WITHOUT PMing YOUR LOAD ORDER, I WILL IMMEDIATELY DELETE YOUR COMMENT. HELP ME HELP YOU!
3. PLEASE LET ME KNOW WHAT VERSION, AND WHETHER YOU HAVE UPGRADED FROM A PRIOR VERSION.
Load Order (IMPORTANT):
YOU MUST LOAD UNOFFICIAL FALLOUT PATCH BEFORE BETTER SETTLERS OR YOU MIGHT GET CRASHES!!!
Eli's Armor Compendium and/or Azar's Ponytail Hairstyles (optional)
Any other Settler Mods
BetterSettlers.esp
Any Better Settler Patches that you might use from other authors
Any Better Settler Optional Packs like Lollygagging, Clean face, or Light or Heavy Armor Types (optional)
Better Settlers Mostly Female or Mostly Male (optional)
CCAP MUST go here or it wont work (optional)>
Any Better Settler Mortal or Mortal Soldier Pack must go LAST or they wont work (optional)
Uninstalling:
If the game crashes when you try to uninstall, do the below:
Here is what you do. Uncheck all Better Settler mods BUT no lollygagging.
Open game, save, close game
Uncheck no lollygagging.
Reload and save again.
Then you can uninstall. Not sure why it does this, but that fixes it.
1) open the console
2) select (click) him/her
3) type: recycleactor
4) close console
Repeat as many times as you want until the resulting npc satisfy your needs.
You may need to reassign the npc to a settlement afterwards... maybe...
- courtsey of dabigpit
~
tai (turns off ai)
tcai (turns off combat ai)
tgm (toggles god mod)
spawn 00020593 40 (40 is the number of settlers it will spawn).
let them spawn and move away a little bit and do it again.
I normally spawn about 120 settlers at a time and go through and look at them to check for bugs. But you can use it to see the variety and make sure the ponytails are showing up, etc. You can safely kill them and check their inventory.
You can tai and tcai and shoot them and they will draw their weapons and attack, then you can tai and tcai again and they will freeze with weapons drawn so you can look at weapons. You will be unkillable because you will be in god mode.
Dont forget to tai tcai and tgm again or no one will move and you will be unkillable.
You have utterly left out how folks should do this in your documentation, so this is for your review.
Nor am I, in this case, going to read through all your extensive, specific, and complete documentation.
I will just tell you, point blank.
Kudos #100, I endorsed long - long ago. What a great mod.
Few other mods have I enjoyed as much this one. In fact, after using it for so long I can't imagine playing without it.
So, all I wanted to report was extream gratitude and appreciation. Your mod makes my game, I truly enjoy the settler gameplay and this just makes it that way. ha! yet better.
Thank you. This is, has been and will continue to be an essential mod to me.
Funny, the only time this mod has ever not functioned perfectly was when I "the user" failed to follow your excellent instructions.
https://www.nexusmods.com/fallout4/mods/50024
I also noticed too many settlers are spawning with nuka world clothes, that's because this mod added way too many nuka clothes in the leveled lists. They can be removed using FO4Edit. You can also use it to remove another annoyances like mining helmets and battle helmets.
An update to the mod "Ponytail Hairstyles by Azar v3.0" has been released.
Will this update be compatible with your mod?
Thanks for the wonderful mod!
Same with Eli's armour too (that got updated)
I spawned 100 NPCs, but for some reason I didn’t notice any new hairstyles.
The same goes for Eli's armor.
This is very sad
Eli's Armour Compendium
Ponytail Hairstyles by Azar v2.5a
This would obviously create more functionality especially for people that want to keep vanilla style "hairstyles" and definately NOT use any of those fancy hairstyles and body edits that just look foriegn in a fallout game. Thank you.
Love that they spawn at higher levels and I equip them with good guns and weapons.
And I go to great lenghts to let my vulnerable ( less armed less armored farmgirls) NPCs be in the middle of the settelment for protection by assigning them work there.
BUT since you say not to use your mortal settlers mod.
How can I get these ot be mortal?
Description mentioned a mortal patch , but the onyl one I see in the files is depreciated and for Far Harbor only?
I would really like to make them mortal so all the armor and defenses have some meaning to them.
Or as a workaround can I disable this mod and download and enable the mortal mod?
Or you can open the zip take out the mortal patch and put it in the order stated in the sticky.
I am not sure I fully understand your reply, but thats ok and I will look for the mortal patch in the zip folder and install it seperatly and at or near the end of load order. :)