Fallout 4
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FlamingLlama

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FlamingLlama926

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About this mod

A simple patch that adds nonlethal ammo, using the Knockout Framework, that is switchable with Loads of Ammo's ammo switchers.

Requirements
Permissions and credits
REQUIRES:
Loads of Ammo
Knockout Framework
Non-lethal Armory (Optional)

A major part of my load order in all of my modded playthroughs of Fallout 4 has been Loads of Ammo. It works smoothly, and allows for more options to build out your character's weapons. I also use Knockout Framework, and specifically its expansion Non-lethal Armory. Non-lethal Armory adds nonlethal bullets and shells, but it requires you to build specific modifications into your weapon in order to use them. So, I made a simple mod that adds nonlethal bullets and shells directly into loads, using Knockout Framework. 

Mod Adds:
  • Nonlethal rounds for every ballistic weapon caliber in the base game (I will probably make a patch that makes DLC Loads ammo soon) 
  • .44 Rubber, .45 Rubber, .38 Rubber, .308 Rubber, 5mm Rubber, 10mm Rubber, .50 Caliber Nonlethal (No, I don't know how that works
Mod Modifies:
  • Loads of Ammo's Beanbag slugs have been tweaked. They now do full damage and knockout targets, but now only stagger enemies as opposed to throwing them around.

Download Options (In FOMOD):
  • Nonlethal Loads Basic: Just adds the new nonlethal rounds and tweaks Beanbags
  • Nonlethal Loads Non-lethal Armory version: Adds the new rounds, and removes the nonlethal ammo, receivers, and magazines added in Non-lethal Armory.

Credits:
Talkie Toaster for the excellent Loads of Ammo, and specifically the guide that showed me how to create new ammo.
Seb263 for Knockout Framework, and also his extremely clear documentation.
Wenderer for the FOMOD Creation Tool. Download it.