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AndyTheDwemer

Uploaded by

AndyTheDwemer

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About this mod

Programmable terminals inside Fallout.
Follow-up to RobCo BRAINF*CK (https://www.nexusmods.com/fallout4/mods/46965), this time actually usable.

Permissions and credits
Changelogs



US QWERTY version only.

WHERE TO FIND:
Easier - Institute Robotics, near Synth Processing entrance, inaccessible if Institute is destroyed
More difficult - Electrical Hobbyist's Club cellar, on some consoles next to the Assaultron pod

OS DETAILS:
here


LANGUAGE DETAILS:
here


EXAMPLE PROGRAMS:
here


Always try to make sure that your program terminates, specifically that it doesn't contain any loops without a valid exit condition
(so called infinite loops). This is something that cannot be checked for you programmatically (for more info, see Turing's halting problem).
Checks have been put in place to prevent Fallout from freezing. If the game appears frozen, WAIT. Depending on the complexity of the code inside
the infinite loop, it can take anywhere from a few dozen seconds to several minutes for the game to start responding again. Print statements in
particular take a long time to execute. Once a message saying "TOO LONG WITHOUT YIELDING" appears on your screen you can continue playing.
Note that this only applies to version 2.0, in earlier versions using print statements in an infinite loop or a loop with a large number of iterations
causes full-on lock-up that would take so long to resolve that it's easier just to restart the game.

NEW - SOURCE CODE RELEASED