About this mod
This is an edited extraction of my "Project - Fallout Reborn" mod. I decided to split it into smaller parts to try and get me interested in modding again, without worrying about the big thing. Here's what to expect:
- Requirements
- Permissions and credits
- Changelogs
We're gonna change that.
Let's keep this short, here's the list of features:
- New craftable upgrade pathsfrom the drifter outfit up until the cage armor, in the AWKCR Armorsmith workbench.
- 2 New collectible armor blueprints for people that don't want to put points into Armorsmith.
- 2 New collectible mask filters to upgrade your helmeted versions with (Normal Scavenged Filter and Military Grade Filter).
- 1 New component: Boiled Leather, crafted at the cooking station.
- Armor value improvements for all the armors in the tree (I also left fire and cryo resistance in case you have other mods that use those damage types).
- New upgrade modifications for the outfit, that allows full body misc upgrades, mask filter upgrades (helmeted), leather upgrades and plating upgrades.
- The tree upgrades are done in the Armorsmith (not armor) Workbench from AWKCR!
- Scavenged Filters (Mask Filter in-game) are found on Raiders and Toolboxes.
- Military Filters (Military Grade Mask Filter in-game) are found on Pre-War Trunks, Raiders and Gunners.
- The armor blueprints are found in Raider Boss Chests.
- Boiled Leather is crafted in the cooking station.
The retexture mod in the images is the amazing Raider Armors Retextured
I don't want to give false expectations, there's a chance I might go back to modding, but meanwhile i'll focus on my other stuff. Enjoy!
Be sure to report any bugs you find with the most details you can provide.