Those came out nice. If you are looking for other styles, I'd like to see what you could do with Dillons. Blue or bronze-gold could look pretty sweet. http://www.dillonoptics.com/shop/plastic-frames/miller/blue-nir-lens/miller-mb-blu.html
Well after a few attempts, it looks like I am going to have to do a little more checking into the alpha channels as the glasses come out blotchy with blue lenses.
Alright I think I got it. I had to mess with the normal, spectacular and the reflective maps to get it to work. I made 2 different versions, a lighter and a darker. The lighter only looks that way in direct sunlight but in shadows looks darker. The darker is barely see through at all. for some reason, in some angles and in direct sunlight, the frames seems look different colors, but they are not.....strange.
Let me know what you think and I will post them. Dark is on the left in both images.
Thanks for the new colors, but I was hoping for a Dillon-style matte - metallic finish, similar to power armor metal texture and sheen. You can see through them in bright light but look like metal in lower light. Not sure how hard it is to get the texture / sheen right though.
NewOrderrr - The florescence unfortunately is something I cannot figure out. I know it has to do with the normal, spectacular and the reflective maps but I am not sure how to change that, yet. I will be working on them in the next few days and will update you with what I find
Ozmeister - I will once I get the textures better. Keep an eye out Right now the lenses do funny things in low light conditions and I am unsure what to change in the other maps to get them to stop.
[member='NewOrderrr'] - I have got something for you to look at . I think I figured out the dark area shiny texture. Let me know what you think.
I still have the 2 versions, a dark one that is barely see through even in bright light and a lighter version that is see through. Both are no longer reflective in the dark.
[member='Ozmeister'] - If you like these I will post them up as a different download.
Don't you think 2k might be a little excessive? I mean, to each their own, but unless you're playing at a very high resolution you're probably not ever seeing the 2k texture, not unless those glasses are usually taking up a good portion of the screen
I could make them at a smaller resolution. Default is 512x512 but I bumped them up to 2048 just because.... No real reason. I will do a lower res version
15 comments
for some reason, in some angles and in direct sunlight, the frames seems look different colors, but they are not.....strange.
Let me know what you think and I will post them. Dark is on the left in both images.
Some examples:
-Silver http://www.dillonoptics.com/wp/wp-content/uploads/2013/02/rodney-solo-flight.jpg
-Black https://scontent.cdninstagram.com/hphotos-xft1/t51.2885-15/s320x320/e15/11123882_797740023628184_448216846_n.jpg
http://www.dillonoptics.com/wp/wp-content/uploads/2013/02/iraq-cover-shot.jpg
-Blue http://www.dillonoptics.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/m/i/miller_sb_blu.jpg
http://www.dillonoptics.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/m/i/miller_sb_blu.jpg
-Gold http://www.dillonoptics.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/m/i/miller_sb_g.jpg
The new blue ones you made look good in bright
likelight, but I feel they are too fluorescent in low light, imhoOzmeister - I will once I get the textures better. Keep an eye out
http://www.nexusmods.com/fallout4/mods/5773/?
I still have the 2 versions, a dark one that is barely see through even in bright light and a lighter version that is see through. Both are no longer reflective in the dark.
[member='Ozmeister'] - If you like these I will post them up as a different download.
Dark:
Light Version