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Fudsey

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fudsey

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15 comments

  1. CodeNamed1
    CodeNamed1
    • supporter
    • 17 kudos
    Hi nice textures but why the does it need .ini changes??
  2. alpha1omega
    alpha1omega
    • member
    • 0 kudos
    they look good.
    1. fudsey
      fudsey
      • member
      • 10 kudos
      Thanks :-)
  3. NewOrderrr
    NewOrderrr
    • member
    • 0 kudos
    Those came out nice. If you are looking for other styles, I'd like to see what you could do with Dillons. Blue or bronze-gold could look pretty sweet. http://www.dillonoptics.com/shop/plastic-frames/miller/blue-nir-lens/miller-mb-blu.html
    1. fudsey
      fudsey
      • member
      • 10 kudos
      I'll give the blue a try and let you know
    2. fudsey
      fudsey
      • member
      • 10 kudos
      Well after a few attempts, it looks like I am going to have to do a little more checking into the alpha channels as the glasses come out blotchy with blue lenses.
    3. fudsey
      fudsey
      • member
      • 10 kudos
      Alright I think I got it. I had to mess with the normal, spectacular and the reflective maps to get it to work. I made 2 different versions, a lighter and a darker. The lighter only looks that way in direct sunlight but in shadows looks darker. The darker is barely see through at all.
      for some reason, in some angles and in direct sunlight, the frames seems look different colors, but they are not.....strange.

      Let me know what you think and I will post them. Dark is on the left in both images.




    4. Ozmeister
      Ozmeister
      • member
      • 0 kudos
      The lighter one looks good! Although I can see myself using the darker ones as well.. will you be posting these here?
    5. NewOrderrr
      NewOrderrr
      • member
      • 0 kudos
      Thanks for the new colors, but I was hoping for a Dillon-style matte - metallic finish, similar to power armor metal texture and sheen. You can see through them in bright light but look like metal in lower light. Not sure how hard it is to get the texture / sheen right though.

      Some examples:
      -Silver http://www.dillonoptics.com/wp/wp-content/uploads/2013/02/rodney-solo-flight.jpg
      -Black https://scontent.cdninstagram.com/hphotos-xft1/t51.2885-15/s320x320/e15/11123882_797740023628184_448216846_n.jpg
      http://www.dillonoptics.com/wp/wp-content/uploads/2013/02/iraq-cover-shot.jpg
      -Blue http://www.dillonoptics.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/m/i/miller_sb_blu.jpg
      http://www.dillonoptics.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/m/i/miller_sb_blu.jpg
      -Gold http://www.dillonoptics.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/m/i/miller_sb_g.jpg

      The new blue ones you made look good in bright like light, but I feel they are too fluorescent in low light, imho
    6. fudsey
      fudsey
      • member
      • 10 kudos
      NewOrderrr - The florescence unfortunately is something I cannot figure out. I know it has to do with the normal, spectacular and the reflective maps but I am not sure how to change that, yet. I will be working on them in the next few days and will update you with what I find


      Ozmeister - I will once I get the textures better. Keep an eye out Right now the lenses do funny things in low light conditions and I am unsure what to change in the other maps to get them to stop.
    7. Ozmeister
      Ozmeister
      • member
      • 0 kudos
      Alright then! Tracking!
    8. fudsey
      fudsey
      • member
      • 10 kudos
      Released

      http://www.nexusmods.com/fallout4/mods/5773/?
  4. fudsey
    fudsey
    • member
    • 10 kudos
    [member='NewOrderrr'] - I have got something for you to look at . I think I figured out the dark area shiny texture. Let me know what you think.
     
    I still have the 2 versions, a dark one that is barely see through even in bright light and a lighter version that is see through. Both are no longer reflective in the dark.
     
    [member='Ozmeister'] - If you like these I will post them up as a different download.
     
     
    Dark:
     
    DillonMiller3.jpg
    DillonMiller4.jpg
     
    DillonMiller5.jpg
     
    Light Version
     
    DillonMillerlight2.jpg
    DillonMillerlight3.jpg
    DillonMillerlight1.jpg
  5. graymaybe
    graymaybe
    • supporter
    • 46 kudos
    Don't you think 2k might be a little excessive? I mean, to each their own, but unless you're playing at a very high resolution you're probably not ever seeing the 2k texture, not unless those glasses are usually taking up a good portion of the screen
    1. fudsey
      fudsey
      • member
      • 10 kudos
      I could make them at a smaller resolution. Default is 512x512 but I bumped them up to 2048 just because.... No real reason. I will do a lower res version