About this mod
Rebalance of most lackluster perks & level requirements reduced by one third. Additional ranks for high level playthroughs. No scripts, always safe to uninstall.
- Requirements
- Permissions and credits
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Translations
- Changelogs
do you really want to wait to be swimming in caps at level 40 to find more fortune finder caps?
Action Boy/Girl
- rank 4: 100% faster action point regeneration
- rank 5: +50 action points
Adamantium Skeleton
reduces fall damage by 40/60/90%
fall damage is limb damage
Attack Dog
- rank 1: chance to hit increased from 15% to 20%
- rank 4: now grants +10% damage to player
weak original perk
Basher
- cripple chance increased to 25/50 from 10/15,
- rank 5: critical hit chance increased to 30 from 15
10% chance to cripple? when you have STR+8 and a bayonet?
Better Criticals
-rank 4: x3 damage
-rank 5: x3.5 damage
Black Widow / Lady Killer
- rank 4: +20% damage, +40 pacification
- rank 5: +25% damage, +50 pacification
Blacksmith
now grants +5/10/25 fire resistance
weak original perk, nowhere better than the forge to build up your fire resistance
Cap Collector
investment raised from 500 to 1500
the wastes will thank you for your patronage
Chemist
now affects syringer ammos & mysterious serum
as it should
Chosen Disciple
now works with unarmed and on all npcs
as it should
Concentrated Fire
- rank 2: +10% (from 15%) damage, nerfed for scalability
- rank 3: +15% (from 20%) damage, +15% (from 20%) accuracy, nerfed for scalability
- rank 4: +20% damage, +20% accuracy
- rank 5: +25% damage, +25% accuracy
Hacker
rank 4 now grants +2 Intelligence, works above 10
the universally loathed rank 4 is finally worth something, helps you with slower experience gains at higher levels
Inspirational
now grants companions +30 damage & energy resistance from +20, carry weight increased from 25 to 100
+25 carry weight at rank 3, seriously? your inspired followers can do better
Lead Belly
now grants +15/30 cold resistance at rank 2/3
one of the least picked perk just got more interesting: unlock the ancient secret of digestive fire
Life Giver
now grants +25/50/75 from +20/40/60 and +10/20/30 poison resistance
finally a perk that grants poison resistance
Local Leader
now also grants 10% better prices inside settlements (both buying & selling)
like a boss
Locksmith
rank 4 now grants +2 Perception, works above 10
another pitiful rank 4 made worthwhile
Night Person
now grants +1/2/3 to intelligence, luck & perception, from +2/3/3 to only intelligence & perception, pointless +30 HP removed
tonight is your lucky night
Nerd Rage
now grants +25/45/60 damage resistance from +20/30/40 and triggers at 25% instead of 20% health
earlier triggers and higher resistances as you are literally an inch away from death at 20%
Nuclear Physicist
now work as intended
Penetrator
now also works with plasma weapons
as it should
Rad Resistance
now grants +15/30/45/60 radiation resistance from +10/20/30/40
weak original perk
Refractor
now grants +15/30/45/60/75 damage resistance from +10/20/30/40/50
weak original perk
Robotics Expert
now grants +25% damage against robots
as it should
Rooted
now grants +10/20/30 electrical resistance instead of damage resistance, melee effects (damage, disarm etc.) unchanged
plainly redundant with toughness
Scrounger
now supports DLC .45-70 & 7.62 mm ammunition
Sneak
nerfed to +10/15/20/30 stealth from +20/30/40/50, added level 40 requirement for rank 5 crazy invisibility
way overpowered for an underwhelming AI
Sniper
- rank 4: +40% VATS accuracy headshot
Solar Powered
- rank 4: +50% faster action point regeneration
Toughness
now grants +15/30/45/60/75 damage resistance from +10/20/30/40/50
weak original perk
VANS
rank 2: +10% movement speed
rank 3: +15% movement speed
rank 4: +20% movement speed
useless rank 2 perk