Fallout 4

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Sqepticism

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Sqepticism

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About this mod

NON-HORIZON VERSION NOW AVAILABLE (esp replacer)

Non-replacer.esp patch for the F4NV N99 10mm Pistol for Horizon 1.8 with optional VR compatibility

Adds both a red and green reflex sight options to the weapon
Optional .esl flagged .esp version available
This does not replace the original 10mm Pistol

Requirements
Permissions and credits
If you aren't using Horizon, I have made a version of this mod that only adds the green and red reflex sights :)
For standard/non-Horizon version installation:
Simply install with the mod manager of your choosing and load after the original mod (so that the Reflex version replaces the original .esp)


(the following pertains to the Horizon version)

-features-

I added a Reflex Sight (original F4NV-N99 doesn't have any)
Added barrels, receivers for Horizon balance, balanced other attachments for Hz
Added to Level Lists for gunners and raiders (via Horizon's scripted level lists, so no conflicts, done properly)
ZX-1 Lab integration
Also available to craft at the Weapons Lab, requires a magazine you buy from Trevor at the Market Trading Terminal


-installation-
Download and install the F4NV N99 10mm pistol here on Nexus, install before Horizon in your load order
Download this and install after Horizon in the load order.

In Vortex in mod conflicts my patch should load after the original mod.
load order should look like this in terms of what order they are in:


F4NV-N99 (original N99 mod this is based on)
Z_Horizon.esp
F4NV-N99 Hz Patch (my patch)

-changelog-
Added a non-Horizon version for those who simply want a reflex sight option on the F4NV-N99 mod
Hammered it out tonight, so could be a bug or two

0.96
Fixed a few more LL bugs, I think the last ones
Added a red reflex sight option (learned how to do myself, was pretty easy, was originally waiting on perms to do this)
Increased range on the weapon for the non-VR variant (VR variant doesn't suffer from the visual recoil)
0.95
was the correct file but the data was based off of a different weapon instance, the new alignment for irons and reflex is based off of current weapon instances, so it will finally work now. 
added loose mods for receivers
spotted a missing receiver in the LLs, fixed
0.945
fixed both reflex and iron sight alignment 
tweaked reflex reticle
fixed some level list bugs
added loose mods for the reflex sight
uploaded the right file (failed to close xedit or copied from the wrong data folder, not sure, double checking from now on)
0.93
red dot sight alignment fixed
0.92
reverted to non-replacer version since having issues. Apologies
0.91
(same version but esp replacer)
0.91 -
realized I packaged the reflex sights incorrectly, this should fix that. the correct file this time >_<


Version 0.96, so let me know if there are any serious bugs or if the minor ones cause any issues.


-known issues-
Some weights and sell values might be a little off on some of the loose mods.

laser sight currently has no effect, I may add some soon