Fallout 4

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Venomless

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Venomless

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About this mod

Finally, proper working CBBE files for the amazing Mercenary pack by L0rd0fWar

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First off, this is my very first mod and also first upload, so i hope the files are saved and uploaded properly for easy instalation.
   they are!!


Introduction:
After trying to set up the files correctly with the now abandoned mod by JackJack86 with clipping, melting and overall, many different bugs and mistakes, I wanted to have a proper working solution.
I'm no outfit studio expert so i did it the easiest way i knew. created a new project -> loaded the outfit and reference -> conformed and then saved. easy as that. It took some time, but it was relatively easy. + there is no boob gap in the outfits and armors, which is a nice plus
Now, everything i tested was working (all the rebel outfits and mercenary shirts also NCR coats) so i don't know, what effect this will have on long coats and outfits, that have physics. what i mean to say is, that if there is anyone, who would be willing to help me out with this, that would be nice. all help is appreciated. also, I hope, that there is nothing missing.

There are some mesh issues on some outfits, most notably is the basic Rebel outfit, which has colapsed mag pouches, due to it being one full mesh. as i said, I am no outfit studio expert, so I know just the basics, so splitting meshes would be neat thing to know how to do, so i could try and fix it in the future. i was able to go around this issue with the torso armor by not conforming the pouches, so they stay where they are (now that i think about it, this might result in issues, when transforming the belly part, but i dunno if there are many people with a preset like that) - yes they will clip on bigger bodies, but i think its better, when solid magazines stay solid and fixed on your body than when they are deformed and rounded.

If you want to tell me something about this mod - to fix something or anything at all, be sure to contact me.

Thank you!



Known issues:
- Rebel outfit with equipment deforms the pouches (Can't do anything about it for now - everything is one mesh)
- Wastelander coat seems to be invisible, when you try and equip it, it reappeared, when i tried enabling the shoulderpad in the armor workbench <- original mod problem, can't do anything about it, the fix still works tho
- NCR Armor with equipment has deformed harness - is tied to the body, it also is a different mesh, so i'll try tinkering with it, but so far, it's a little bit clipping into the outfit itself, atleast for me
- Some pople have deformations on some armor pieces, I will take a look at it, but without recreating the problem, I'm not sure how much i can do, on my end, everything seems fine

BE SURE TO HAVE ONLY "The Mercenary - Pack v0.9b - Loose files" AND "Cbbe Pre-built meshes" FROM THE ORIGINAL PACK INSTALLED TO BEST RECREATE THE SITUATION I WAS WORKING WITH