You want to dual-wield the M1911 but you realize that's almost impossible to hit anything with accuracy in the real world? Fear not, Italian engineers got the answer for that. Meet the Arsenal Firearms AF2011A1, the firepower of two pistols packed in one hand.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
This author has not provided any additional notes regarding file permissions
File credits
ParallaxGameStudios - Aimpoint Acro and Trijicon RMR
Donation Points system
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The Arsenal Firearms AF2011A1 is a double-barreled derivative of the M1911 pistol of Italian origin. It was designed to double the stopping power without having to develop a larger, less common round. It has the added bonus of many parts being interchangeable with your father's standard M1911.
Features More customization options than you expected! Improvisation is how I managed it! 2 bullets in VATS! 2 decals when fired on the wall!
Locations Once your character reaches level 25 Cricket, Arturo, and your settlement's weapon shop should sell it. There's also an optional file where it'll very occasionally spawn on Triggermen and Raider bosses. Mind you that this gun isn’t meant to be common, so merchants are unlikely to sell one every cycle.
There's also one at the back of the bar at the Third Rail. If you want it early.
You can also search up the gun's ID using console command, help "AF2011A1" 4 with a quotation is a recommended search term, make sure its signature is WEAP, then spawn it in your inventory using "player.additem" command.
Credits RayRory - Implementation Nick Kipshidze - Model & Textures Martino - Red Dot Adaptor Fesliyan Studio - Original Sounds (edited for this mod by RayRory) ParallaxGameStudios - Aimpoint Acro and Trijicon RMR Umbra Lunaris and Sionna - Special Thanks
Future Updates More customization options. More textures. As usual, bug fixes and rebalancing. Stay tuned for more!