Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

Bagrus

Uploaded by

VladBagrus

Virus scan

Safe to use

About this mod

I made some tweaks to the explosives to make all of them more interesting.

Requirements
Permissions and credits
Mirrors
This mod includes some of my "Power of atom" mod changes in lite form. 

I recommend to use this in tandem with "Equilibrium" mod /with mine lower in load order

Nuka-weapons better damage
Increased radius of Fatman(+mirv) and Nuka grenade(+mine)
Add Nuke HEAT effect on LoS of blast (50 dmg)
Add Radiation impact of 500 rad (+250 on Nuka grenade)
Add Radiation zone after blast for 30 sec (50 and 25 rads)
Added disintegration on death and knockback
Mirv fuse now 1.5 sec, 40 degres spread

Missile launcher base 150 + Impact 150dmg + bleed
Nuka grenade/mine/cars same as fatman but in smaller scale
Fragmentation grenade added "Fake bleed" 150dmg cure it with Med-x
Fragmentation mine and Bottlecap mine have 50% chanse to cripple
Plasma grenade/mine 150+150bleed+150e
Pulse grenade/mine 150 base and 3x to robots and PA
Nuka Quantum grenade better damage and radious
Molotov cocktail 50 insantly +50 fire overtime
Baseball grenade  ckockback added
Cryogenic grenade/mine Freeze enemies for 15sec

SubNuke huge damage and radius(most powerful thing in the game but only 3 to use)
Artillery damage increased and flair time is 5 sec

Bots explosions and fusion cores are also affected