Fallout 4
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RGBAxis

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RGBAxis

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Part 2: Of the WorkshopBorder Tutorial, this time we export some geometry out of the Creationkit and use that in 3DS MAX
so we can line it up perfectly back in the CreationKit.

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Part 2: Of the WorkshopBorder Tutorial, this time we export some geometry out of the Creationkit and use that in 3DS MAX
so we can line it up perfectly back in the CreationKit.