Fallout 4
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Morghean

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Morghean

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About this mod

Harvest from the plants as much they carry... and adjusted recipes so they retain their balance.

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Ever thought about, that that corn stalk has three corn rods attached to it, yet you can only get one of them?
Ever wondered how do crops end up in the workshop when no one has harvested them yet?
Ever frowned on the fact, that a cluster of glowing mushroom yields only one, yet more than one disappears when you pick them up?


Well, then this mod is for YOU!


All AND Every plant in the game (Fallout 4, Far Harbor, Nuka World) will yield as much on harvest as they carry!

-All the farm-able plants in settlements will yield an increased amount, YET they won't add anything to the workshop!
(settlers still get their own rations though)

-All the "herb" wild plants (from hubflower to fever blossom), will also yield an increased amount, YET none of them gives food to settlements.
(like the brain fungi at Taffington)


Of course, higher yields would mean that the crafting recipes would become more easy. But they were adjusted as well to use an increased amount.
Or to have more sensible materials... like... who would cook with dirty water? Omelette without using oil? Huh? Really?!
Also there were some renaming, to make better sense to them. For example: Corn (the plant) is now named Corn Stalk, Wild Melon Blossom is just Wild Melon now... and so on.

Unintended, but immersive-to-boot feature: No longer receive a massage about pickup plants.


Technical:
This is an ESL flagged ESP, so no fuss, but place it anywhere you like.
There's two version:
1. One that uses Better Cooking Stations.
2. And one that doesn't.
Use only one of them!

Can safely install/remove mid-game. Just copy over + enable to install; delete to remove.


Q.A.:
-Will my settlers die of hunger?
No they won't.

-What are affected?
EVERY "flora"-tagged plants in the game, every COBJ that uses these plants and food stuff, names of 3 "ingestible"-tagged items.

-Script?
Bruahahaha! I'm a dunce when it comes to papyrus scripting (I was better with FO3), so that's a BIG. FAT. NO!

-I liked this..that better.
You are free to pass on... or edit in xEdit for YOUR OWN game.

-Your description/mod/feet stinks!
Uh-huh... /me picks his nose, while looking at the writer with a very bored look.

-This was already covered in...
REALLY?! I haven't found any that given more crops WHILE removing those given to the workshop, so... (see previous answer)