I created some 3rd person new animations to replace the vanilla punches.
I add some kicks, backflip and power punch for critical damages.
It replaces the animations if you equip nothing, knuckles or boxing gloves.
INSTALLATION:
The easiest way is to install it via Vortex
If you don't use Vortex:
_To install, unzip the archive in your Fallout4/Data directory
_To remove, delete \BoxingGlove and \H2H directories from Fallout4\Data\Meshes\Actors\Character\Animations
FAQ:
_Does this conflict with unarmed gameplay overhaul by acignacio1 ?
No, the two mods can be used together. I did my test with unarmed gameplay overhaul V 1.1
_Does it affect NPCs too or just the player's moves:
Yes, It affects all humans in the commonwealth :)
it just replaces the vanilla animations, i don't know if it's possible to modify animations only for specific people.
I add some kicks, backflip and power punch for critical damages.
It replaces the animations if you equip nothing, knuckles or boxing gloves.
INSTALLATION:
The easiest way is to install it via Vortex
If you don't use Vortex:
_To install, unzip the archive in your Fallout4/Data directory
_To remove, delete \BoxingGlove and \H2H directories from Fallout4\Data\Meshes\Actors\Character\Animations
FAQ:
_Does this conflict with unarmed gameplay overhaul by acignacio1 ?
No, the two mods can be used together. I did my test with unarmed gameplay overhaul V 1.1
_Does it affect NPCs too or just the player's moves:
Yes, It affects all humans in the commonwealth :)
it just replaces the vanilla animations, i don't know if it's possible to modify animations only for specific people.