Fallout 4

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Shaman

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ivbak

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About this mod

Adds 4 classes from Mass Effect with 3 abilities each. Soldier, infiltrator, Sentinel, Engineer.

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Adds 4 classes from Mass Effect with 3 abilities each. Soldier, infiltrator, Sentinel, Engineer.

Attention! All abilities are created in a chemistry lab. BUT. In the beginning you should create a class! Exit the lab!!! and log in again.
After choosing a class, choosing another class will become impossible!

Soldier. Power: Adrenaline Rush, Firstaid, Knockdown.
Adrenaline Rush. Be the fastest fighter on the battlefield. Slow down combat, allowing time to line up the perfect shot.
Firstaid. Give yourself and your comrades first aid with medical skills and improvised materials.
Knockdown. Knocks down all enemies in a small radius, causing minimal damage.

Engineer. Power: Overload, Incinerate, Combat Drone.
Overload. Overload electronics with this power surge, damage your enemy. Hit 1 additional target within 8 meters with 60% less damage.
Incinerate. It is a high-explosive plasma round fired from the user's pipboy that inflicts damage over time to all nearby enemies and permanently stops their health regeneration.
Combat Drone. Creates a combat drone attacking your enemies for 30 seconds.

Infiltrator. Power: Tactical Cloak, Incinerate, Fireblast.
Tactical Cloak. When activated, it instantly renders the Infiltrator invisible to all enemies and grants a damage bonus to all weapons.
Fireblast. This advanced plasma burns at higher temperatures and does more damage.
Incinerate. It is a high-explosive plasma round fired from the user's pipboy that inflicts damage over time to all nearby enemies and permanently stops their health regeneration.

Sentinel. Power: Cryo Blast, Ise Blast, Psy Blast.
Cryo Blast. When activated, the user's pipboy fires a mass of super-cooled subatomic particles capable of snap-freezing targets within a certain radius.
Ise Blast. When activated, the user's pipboy fires a fast flying piece of low temperature ice.
Psy Blast. Psyblast spawns a mass effect field that damages enemy targets and stops health regeneration.

9999 abilities are created. If this is not enough for you, you can always create more.
The frequency of use of abilities remains only on your conscience. With constant use, they can become a cheat.

Attention! All abilities are created in a chemistry lab. BUT. In the beginning you should create a class. Exit the lab and log in again.