Fallout 4

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Ropiequet

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Marshfielder1908

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About this mod

Welcome to Coos Bay! Or what's left of it at least... Almost three years in development, Version 3 is the biggest one yet! If you've played the previous version, it's about five times the size. If you only know the area, it stretches from Bunker Hill to North Bend. That should be enough content for ya!

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Tired of Boston? All these little shrunken versions of the big cities? Fallout Coos Bay isn't 1/20th scale like the others, but somewhere around 1/2 to 3/4 the scale!

Head to Vault 111, then take the gravel road lined with streetlamps. Go into the collapsed building, and find your way from there. If that doesn't work, teleport in with the cell name COOSPORTAL. 

Welcome to Coos Bay! Or what's left of it. More civilized than many of the cities you're used to, you may not realize they're in the middle of a civil war with the nearby town of North Bend. A rivalry that steams back to even before the war, it's nearing it's boiling point [or it will be once I actually make quests]. The land between the two belongs to no one, but everything else is gang territory-or worse...

Many areas will be unfinished, and there is a deafening emptiness in regards to dialogue, but I'm working on it, okay. Geeze. I've worked to have the landscape paint a story for any traveler or local. Just be careful going West towards the ocean. Even I don't remember what's over there. 

If you'd like to keep up with the project, there's a Facebook page, a YouTube channel, and even a Discord! I hope to hear from you! I have a great team of people helping to concept this mod! Would you like to join in on the fun?

Also, please check the articles section for any additional credits. The Abraxo Factory was an almost exact recreation of a location done by Dylan Wilson for Fallout Portland. Some of his work can be found here: https://www.artstation.com/starcornet