Fallout 4
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Transient3292

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wanderer3292

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About this mod

This mod unlocks these 2 settlement objects to be crafted automatically instead of playing through the Mechanist questline.

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Automatron adds an eyebot pod, and a unique wall spotlight from the Mechanist's base. These objects can only be built in a settlement after finishing the Mechanist questline and acquiring the schematics for both objects. This tiny mod edits 2 records with xedit, removing the conditions for each object to be built. I have been using the esp for a bit now, I haven't extensively playtested the .esl version but I can't imagine any problems it would cause.

The eyebot pod can be found under the Special category. Once the pod is built and powered you can use the attached terminal to choose a resource, and the eybot will travel to a location where that resource can be retrieved. The spotlight can be found under Defense>Turrets.

I may modify the eyebot pod at a later date but for now it's a very simple mod that just allows these objects to be built.




This mod should be fine anywhere in a load order.

My Other Mods:
Goodneighbor Expanded
Mechanic's Rooftops - Theater District Settlement
Caravan Trader Hitching Post Unlocked