Big thanks to all of you guys, who download it and like this mod, as well as the authors of various patches for it. And yes, it's abandoned, because I saw more possibilities in Unreal Engine 4, so feel free to make addition/fix to this mod and other stuff if you'd like to.
I wanted to thank you for this mod. This adds so much to the USAF Olivia area and like you it bothered me that a military installation was just 2 buildings and not even a road leading to it.
quite nice - if using mutilated dead bodies you will need to open it in fo4edit and remove what that mods in the exterior cell as they are floating when combined with this mod
When running up to the station, the road disappears and reappears at times, along with a few other items. Anyone else see this? Or is it just me? I am running this mod on its own with no other mods. I know the description says it does not break pre-combines, but in xEdit I see this
Spoiler:
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I thought the bracketed Placed Objects indicates broken pre-combines. But I'm new to that aspect of FO4, so maybe someone can explain why I am experiencing what I am. Thanks.
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And yes, it's abandoned, because I saw more possibilities in Unreal Engine 4, so feel free to make addition/fix to this mod and other stuff if you'd like to.
Successfully rebuilt PreVisibines for this mod using PJM's Previs Patching scripts.
I thought the bracketed Placed Objects indicates broken pre-combines. But I'm new to that aspect of FO4, so maybe someone can explain why I am experiencing what I am. Thanks.