Fallout 4
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Saiska Bugenhagen

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saiska

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About this mod

A simple XEdit script to create a patch where every NPC are scaled to the player level, so if you are level 100 you will not encounter any level 20 anywhere, hostile, neutrals or allies. This method allow a 100% compatibility to any mod you have.

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How to use it ?

It's a XEdit script, if you are no familiar with XEdit (aka FO4Edit for Fallout 4) please visit this link before going further.
You'll need the Mator's xEdit Patching Framework also. Yes, it works for F4. Download this and my script this and put them in the script directory of FO4Edit (/Edit scripts)

When you got all that, load all your mod list with the correct load order in FO4Edit, and right click on the left panel => Apply Script, and execute SaiskaDeleveler.
It will take a few minutes and generate a new esp with all your NPC patched.

Quick answers to the questions you could ask

It change the level of npc, which is now the player level; but no changes are made if the npc already is a fraction of the player level, it only change npc with a constant level. So a level 6 npc will become a 100% player level npc, and a 90% player level npc will stay a 90% player level npc.

It also change the encounter zones, to remove the level limit of all. It doesn't change the minimum level of an encounter zone, so a encounter zone with a min level of 20 will always have enemies of level 20 minimum.

It will break if you have more than 255 mod with npc or encounter zones, because you can't have an esp with more than 255 masters; but it's unlikely even with my 350 mod list i have only 150 with npc/zones in it.

The patch copy the last winning conflict in the load order you give him: be sure your load order is the same as the mod order in xedit, or the patch will forward wrong information.

Configuration

You can configure some of the script behaviors by changing the constant at the start of the file
encounterZoneMinLevel = 100; //100% minimum level for encounter zone
levelRelativeToPlayer= 100; //Npc will be 100% of the player level.