About this mod
Continuation of the mod that replaces insects and arachnids.
- Requirements
- Permissions and credits
The original owner of the mod gave me permission, so i decided to pick up the mod from where he left off.. The issues present before were solved or worked around.
The following changes were made:
Radroaches -> Roach Hunters (Molerats)
Bloatflies -> Roach Hunters (Molerats)
Bloodbugs -> Roach Hunters (Molerats)
Stingwings -> Roach Hunters (Molerats)
Radscorpions -> Onikuma (Yao Guai)
Mirelurk-> Onikuma (Yao Guai)
Mirelurk Hunter -> Onikuma (Yao Guai)
Mirelurk King -> Onikuma (Yao Guai)
Mirelurk Queen -> Onikuma (Yao Guai)
Mirelurk Hatchlings -> Roach Hunters (Molerat)
Nukalurk-> Onikuma (Yao Guai)
Nukalurk Hunter -> Onikuma (Yao Guai)
Nukalurk King -> Onikuma (Yao Guai)
Nukalurk Queen -> Onikuma (Yao Guai)
Nukalurk Hatchlings -> Roach Hunter (Molerat)
Fog Crawler -> Deathclaw Crawler (Deathclaw)
Bloodworms -> Larva Hunters (Mole Rats)
Cave Crickets -> Wickets (Vicious Dogs)
RadAnts -> Rats (Rats)
Flying Ant Swarm -> Roach Hunters (Molerats)
Its still fully modular, so you can disable the modules you dont want by disabling their esps.
I will also provide patches for other mods in the future, so be on the lookout for new updates.
The following changes were made:
Radroaches -> Roach Hunters (Molerats)
Bloatflies -> Roach Hunters (Molerats)
Bloodbugs -> Roach Hunters (Molerats)
Stingwings -> Roach Hunters (Molerats)
Radscorpions -> Onikuma (Yao Guai)
Mirelurk-> Onikuma (Yao Guai)
Mirelurk Hunter -> Onikuma (Yao Guai)
Mirelurk King -> Onikuma (Yao Guai)
Mirelurk Queen -> Onikuma (Yao Guai)
Mirelurk Hatchlings -> Roach Hunters (Molerat)
Nukalurk-> Onikuma (Yao Guai)
Nukalurk Hunter -> Onikuma (Yao Guai)
Nukalurk King -> Onikuma (Yao Guai)
Nukalurk Queen -> Onikuma (Yao Guai)
Nukalurk Hatchlings -> Roach Hunter (Molerat)
Fog Crawler -> Deathclaw Crawler (Deathclaw)
Bloodworms -> Larva Hunters (Mole Rats)
Cave Crickets -> Wickets (Vicious Dogs)
RadAnts -> Rats (Rats)
Flying Ant Swarm -> Roach Hunters (Molerats)
Its still fully modular, so you can disable the modules you dont want by disabling their esps.
I will also provide patches for other mods in the future, so be on the lookout for new updates.