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This page was last updated on 16 May 2023, 8:15AM
- Changelogs
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Version 1.4.2
- Fixed material files for light rains, which were not being detected by ENB Rain
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Version 1.4.1
- No actual changes, just fixed version mismatch with optional files that was messing with mod managers.
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Version 1.4
- Re-built with the Creation Kit
- Fully configurable with new holotape (can turn each feature on/off)
- New weather control holotape (displays current weather, can force any weather from vanilla, DLC, True Storms)
- Far Harbor Add-On with all the heavy storm effects from True Storms plus a few new weathers (thick, deadly rad fog)
- Optional "Deadly Far Harbor" add-on to increase the damage from the pockets of radiation on the island 2x, 3x, 4x, or 8x
- Dynamic fog/wind particle "occlusion" -- no more fogs blowing thru walls! (can be turned on/off)
- Craftable fog filters for Workshop-crafted structures to stop fogs blowing through those walls as well.
- Sneak buffs for the player and companions during storms (can be turned on/off)
- Configurable ghoul attacks during radiation storms (chance, frequency, amount, or can be turned off completely) -- no save bloat
- Loads of small tweaks and adjustments to weathers, better balance of lightning/thunder strikes
- Loads of new eerie radiation storm thunder sounds
- Commonwealth Foggy re-build, new clouds/colors/etc. looks much better during the day, with 10% more Silent-Hill vibes :)
- Wind / blowing fogs no longer blow thru the Prydwen main deck and other interiors that show outside weather
- Glowing debris bits removed from wind during radiation rain
- Lots of little fixes that are too numerous to outline in detail
- Fixed a vanilla bug where if you equip the hazmat suit, then take it off, you are still invincible to radiation. This is similar to the Power Armor bug fixed by this mod in a previous version.
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Version 1.3.1
- Installer wizard!
- Fixed TWO MAJOR VANILLA bugs in the Glowing Sea: Fast travel stopping radiation, and radiation being less than 1 rad/sec after exiting Power Armor (jeeze, Bethesda!)
- Spell no longer required to be added to player for radiation rain damage, this is now part of the vanilla system. PLEASE REMOVE BEFORE UPGRADING.
- Changed several weather IDs to be unique (I was taking over unused vanilla weather IDs before) PLEASE SEE STICKY FOR NEW IDs! Old ones won't work!
- Removed a commonwealth weather type from the Glowing Sea that was causing it to be sunny and radiation-free sometimes.
- Fixed some other conditions causing inconsistent radiation with new True Storms weathers in the Glowing Sea.
- Fixed one of the rainy weathers that was not showing wetness on the Power Armor visor.
- Converted interior shack rain sounds to XWM, with fade in/out loop points. This may fix stuttering and/or playback issues for some of you, or sounds getting "stuck" after rain stops.
- Fixed some conditions on heavy rain shack interior sounds to stop them from playing during light rains.
- Added misc additional conditions on all rain sounds to suppress the engine from playing sounds in wrong places.
- Renamed a few files to match Bethesda conventions, which may effect how the engine loads/loops certain sounds internally.
- Fixed conditions for wooden interiors so light radiation rain sounds would play properly.
- New add-on option for more dangerous Glowing Sea radiation (2x, 3x, 4x, 8x -- sorry but 6 rads/sec in vanilla is FAR too weak!)
- All climate / volatility / sunset variations available in installer
- Highly experimental sneak buffs during storms - use at your own risk! Not enabled by default, message me if you're interested in trying this.
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Version 1.2
- All sounds resampled to a consistent 48khz in an effort to combat audio stuttering people were having, which appears to be a bitrate issue.
- Fixed wetness shader during dust storms (engine does this automatically when using any camera particle effects, so had to remove some dust effects)
- Updated rain materials, removed new normal map which is not used by the engine.
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Version 1.1
- Radiation spell fixed. No more fast travel death. Radiation rains are back in effect.
- WAVs compressed to XWM at 192kbps. No loss in quality, big file size savings.
- LITE version even more light, for those who experienced audio stutters (lower bit rate, half as many sounds firing together.)
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Version 1.0
- Added more optional files for vanilla weather chances, standard sunset times, and vanilla volatility (how long a weather stays.)
- Added a LITE version with compressed thunder sounds, dramatically reducing the filesize and memory footprint for those experiencing audio stuttering.
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- Author's activity
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August 2023
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05 Aug 2023, 3:09AM | Action by: fadingsignal
Attribute change
'File \'Nuka-World Add-On (Nuka World Only)\' version changed to 1.4.2.'
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05 Aug 2023, 3:09AM | Action by: fadingsignal
Attribute change
'File \'Nuka World Plus Far Harbor Add-On.\' version changed to 1.4.2.'
May 2023
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16 May 2023, 8:15AM | Action by: fadingsignal
Attribute change
'Description changed.'
March 2023
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18 Mar 2023, 3:43AM | Action by: fadingsignal
Attribute change
'Summary changed.'
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18 Mar 2023, 3:41AM | Action by: fadingsignal
Attribute change
'Description changed.'
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10 Mar 2023, 8:31AM | Action by: fadingsignal
Attribute change
'File \'True Storms 1.4.2\' description changed.'
January 2023
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29 Jan 2023, 3:19AM | Action by: fadingsignal
Changelog added
'Change log added for version 1.4.2'
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29 Jan 2023, 3:18AM | Action by: fadingsignal
File added
'True Storms 1.4.2 [version 1.4.2]'
October 2022
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29 Oct 2022, 11:23PM | Action by: fadingsignal
Attribute change
'Description changed.'
September 2022
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18 Sep 2022, 2:26AM | Action by: fadingsignal
Permission change
'Author changed their permission instructions.
Users are not allowed to modify this file.
Users are not allowed to use assets from this file under any circumstances.'
August 2022
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16 Aug 2022, 11:56PM | Action by: fadingsignal
Mod article added
'TUTORIAL: Modify Weather Chances'
May 2022
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09 May 2022, 9:06PM | Action by: fadingsignal
User submitted image verified
'Far Harbour'
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09 May 2022, 9:06PM | Action by: fadingsignal
User submitted image verified
'Brace Yourselves Settlers'
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09 May 2022, 9:06PM | Action by: fadingsignal
User submitted image verified
'Diamond City Sandstorm'
February 2021
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20 Feb 2021, 10:56AM | Action by: fadingsignal
Mod edited
Glowing Sea VANILLA BUGS I fixed in v1.31
January 2021
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26 Jan 2021, 8:58AM | Action by: fadingsignal
Attribute change
File 'Nuka-World Add-On (Nuka World Only)' description changed.
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26 Jan 2021, 8:57AM | Action by: fadingsignal
Attribute change
File 'Nuka World Add-On (with TS Far Harbor Compatibility)' changed to 'Nuka World Plus Far Harbor Add-On.'.
File 'Nuka World Plus Far Harbor Add-On.' description changed.
September 2020
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05 Sep 2020, 1:28AM | Action by: fadingsignal
Changelog added
Change log added for version 1.4.1
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05 Sep 2020, 1:27AM | Action by: fadingsignal
Attribute change
File 'True Storms - Wasteland Edition v1.4.1' description changed.
File 'True Storms - Wasteland Edition v1.4.1' version changed to 1.4.1.
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05 Sep 2020, 1:27AM | Action by: fadingsignal
Attribute change
Summary changed.
Description changed.
Mod version changed to 1.4.1.
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- Mod page activity
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April 2024
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18 Apr 2024, 2:00PM | Action by: GiglC137
Endorsed
'True Storms - Wasteland Edition (Thunder-Rain-Weather Redone)'
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18 Apr 2024, 1:58PM | Action by: coffee02
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18 Apr 2024, 1:05PM | Action by: TheMagicBunny
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18 Apr 2024, 11:59AM | Action by: kefaso
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18 Apr 2024, 11:23AM | Action by: Henrilopes99
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18 Apr 2024, 10:56AM | Action by: andyrgardner
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18 Apr 2024, 10:17AM | Action by: DrDraculrex007
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18 Apr 2024, 10:10AM | Action by: Zakrom9225
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18 Apr 2024, 10:06AM | Action by: ObDongKenobi
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18 Apr 2024, 9:57AM | Action by: 2kbock
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18 Apr 2024, 9:56AM | Action by: Shabe2001
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18 Apr 2024, 9:55AM | Action by: fishhunter099
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18 Apr 2024, 9:40AM | Action by: faukashi
Endorsed
'True Storms - Wasteland Edition (Thunder-Rain-Weather Redone)'
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18 Apr 2024, 9:36AM | Action by: ConnorCobain
Tracked
'True Storms - Wasteland Edition (Thunder-Rain-Weather Redone)'
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