Fallout 4
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ondbad

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ondbad

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11 comments

  1. YouDoNotKnowMyName
    YouDoNotKnowMyName
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    How did you create this?

    I wanted to make some "User Interface" stuff before, but when I asked around a bit I just got "practically impossible" as an answer ...
    So how did you create this?

    I am interested in making a custom level / perk system (for crafting, ... ) but I can't seem to find any tutorials on how to create custom user interface stuff ...

    It would be really nice if you could let me know how all of this stuff works ...
    1. ondbad
      ondbad
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      You're asking the wrong person, I've no idea how to do UI stuff in FO4. All I can tell you is that it's all made in Flash and all interactions between the SWF file and the game is done by calling external functions via a class called BGSExternalInterface, if you decompile any UI element or minigame (they're all in Fallout4 - Interface.ba2), you're bound to find it there, it's usually in a package called Shared. But that's about as far as I can guide you. Truth is, I'm just building up on stuff people here did before me, specifically on the work of registrator2000 who was probably the first one to figure out the thing about the external interface and is more likely to know than me how to integrate custom menus into the game, having created the Mod Configuration Menu.

      tl;dr: It's all Adobe Flash, for more information contact more qualified people like registrator2000.
    2. SirDanest
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      I've found that modders are not very interested in talking about how to do it.  I've seen the "practically impossible" too.  But then, the modding  world is full of things that the devs would have never even imagined.  "practically impossible" rarely stops modders. ;)
  2. regularrigby64
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    if someone here knows about programming custom hologames, could someone make the cut Jangle's big day cut game?, maybe the game could use as reference the shoot em up game "go go spacemonkey!" from gta san andreas?, it would be awesome
  3. YouDoNotKnowMyName
    YouDoNotKnowMyName
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    In response to post #80065468.


    Spoiler:  
    Show

    YouDoNotKnowMyName wrote: How did you create this?

    I wanted to make some "User Interface" stuff before, but when I asked around a bit I just got "practically impossible" as an answer ...
    So how did you create this?

    I am interested in making a custom level / perk system (for crafting, ... ) but I can't seem to find any tutorials on how to create custom user interface stuff ...

    It would be really nice if you could let me know how all of this stuff works ...


    You're asking the wrong person, I've no idea how to do UI stuff in FO4. All I can tell you is that it's all made in Flash and all interactions between the SWF file and the game is done by calling external functions via a class called BGSExternalInterface, if you decompile any UI element or minigame (they're all in Fallout4 - Interface.ba2), you're bound to find it there, it's usually in a package called Shared. But that's about as far as I can guide you. Truth is, I'm just building up on stuff people here did before me, specifically on the work of registrator2000 who was probably the first one to figure out the thing about the external interface and is more likely to know than me how to integrate custom menus into the game, having created the Mod Configuration Menu.

    tl;dr: It's all Adobe Flash, for more information contact more qualified people like registrator2000.
     


    Thanks for the quick answer!
    I know that all of the interface stuff is done with that Flash - stuff ...
    But I don't know HOW.
     
    But thanks for telling me who to ask ...
  4. hawkhunterx1
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    "Yet another pip-boy minigame"? First one I've seen on the Nexus besides the apparently broken Doom game. Looks great, any chance you could upload a video demonstrating the game?
    1. ondbad
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      You have to look harder:
      2016 - Pip-Pong by bitmage
      2017 - Rob the Robot by me :-)
      There are only a handful, but they're out there.
      There might be other ones floating about somehwere, I understand that some people were trying to find out if a random flash game taken from the internet would work (spoiler alert, 99% of the time it wouldn't, FO4 is very fussy about the resolution, it should be 826x700, and the framerate must be 30 fps).
    2. hawkhunterx1
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      Huh, thanks for mentioning those, first time I'm seeing them.

      If I understand correctly, any flash game can be potentially modded into the game, as long as it runs in 826x700 and at 30fps?
    3. ondbad
      ondbad
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      Possibly. Even then you can't be 100% certain.
    4. lefttounge
      lefttounge
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      It's double dee
  5. Zorkaz
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    Finally! Thanks