Fallout 4

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RavenKiro

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RavenKiro

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About this mod

These Saves not only gives you All companions, but they also come with...

- All Perks Option
- All Romances
- An Option to skip to build the teleporter quest

Unfortunately for Convenience sake; Gage is your companion by default, and Codsworth is at Red Rocket

Requirements
Permissions and credits
Because of the... ''success'' of my last save game for Nora, It motivated me a bit to make one for Nate too.
Just know the only thing I can't control is loot and random encounters. 

Console Command.... Then type " player.showspecialmenu " If you dont like the stats/name given.

These Saves Skips pretty much all the quests you need to do to get your companions and their perks while at the same time discovering as little
locations as possible so that there's both plenty left for you to
explore, and plenty of choices left over for you to decide.

I maay have also console commanded through a lot of stuff to achieve this goal.  (Abusing God Mode Mainly)

So your base stats is revolved around crafting, But also note that absolutely no Level up points were spent.  So if you wanted to focus on a specific build then you could do that.

Str 5
Per 4
End 1
Chr 6
Int 8
Agi 2
Luk 2


Some other important notes are...
- The SPECIAL Magazine is still at Nate's house
- I Collected Most of the Magazines and Bobble Heads for you already. Mainly in the Areas that have already been discovered.
- The Perception Bobblehead is still at the Museum of Freedom
- Gage Is your companion by default (DogMeat on lower saves)

- Ballistic Weave is Unlocked

- Your Rail Road Name is "Fixer"
- Castle is Claimed and Artillary is Unlocked on Level 30 saves

- Pickman Gallery wasnt Completely Explored

- I Didnt Do "Find Ashes" Quest in Vault 81 (That quest rewards you with a Magazine)

- The Teleporter was built with the Brotherhood

- Be Careful about getting Dr. Li to get Danse's Perk/X-O1 Power Armor.  It could cause PAM in the Rail Road to not talk to you.

- All companions should be in Sanctuary...Except Codsworth.... He's at Red Rocket. (Keeping the place Tidy for you)

- "Build the Teleporter" Save ~ Everyone is at their own homeplate. So People like Strong is still hanging around trinity tower.

- Traded DogMeat and Strong some armor

- Mainly Clipped through the Gauntlet in Nuka World

Equipment and Junk notes....

Sanctuary and Red-Rocket can be considered both as your home, But you should know...

- Level 30 Saves has Chest right in front of you, It should have all the
equipment that were quest related, or what ever I was using in my
playthrough

- Any Equipment, Junk, and Aid I Collected during my Travels is stuffed inside Red-Rocket workbench.

- I Organized all the Equipment near the Armor bench in Red rocket (So I
left a box of Raider Equipment... Gunner Equipment Box.. Etc... )

- Gave Nick Valentine MISC anything Eddie Winter related

- Left some MISC stuff and Companion Related quest items in a toolbox, on top of the work bench of Red Rocket

-  Sanctuary has all of the Crafting junk needs.  (I console commanded a
bunch of wood and other junk in there, Literally Thousands)

Sanctuary has all the crafting materials and Red Rocket has all the in game junk that was collected during my playthrough

And this is an important One
Because of the DLC, Raider Settlement attacks and Robot/Rust Devil Encounters are more likely.

- Nora Save - https://www.nexusmods.com/fallout4/mods/43989



--------------------UPDATE December/10/2020-------------------
-Gauntlet ran, and picked up missing MISC for Ian
- adjusted Raider Start save for equipment

- Currently considering updating saves to skip to a certain point into Far Harbor and making a new save
 "Raider start EX" - skips you to "Power Play" where you have to take over a settlement for the Raiders.  It also picks clean all the Parks (for the most part) thus leaving you to simply claim the park for whatever faction you desire
If I were to consider Far harbor save skips, it would be to the point where you skip DiMA's Memory

- Doing all this sounds like a lot of work already though

-----------------UPDATE March/30/2021--------------------------------

Possibly the final update....

I've done some heavy reorganizing for items/equipment and weapons with all of the saves. The new updated pictures presented in the images should give you a good idea of what the reorganizing is like now.
I've even created a new save data where it skips DLC quests to a certain point.

I left a big slab in front of Sanctuary's bridge to let you know what books/magazines you're missing

What the "DLC skipped to a certain point" Saves contain.....

Automatron
 -
Skipped General Automics Factory (I didn't go much further because during the Automatron quest line, it's actually possible to rescue settlers from robot attacks.  Now I'm not sure if you care about the settlers or not, but if you do rescue them, you can send them to any settlement you want.....Assuming you're fast enough, they don't last very long against robots.)
Vault 88
 -
Explored and turned on the "Vault Sectors".... So like the north and south and everything.  Only some walls were scrapped.  Mostly everything else is left alone
Nuka World
-
Cleared out the parks, all you have to do is assign a gang to any of the places.  However, you may still need to deal with Cito and Oswald.  I left them alive for you to decide what you want to do with them. 
- Skipped Serra's Hidden Cappy quest up to the point to where you meet Caleb Bradburton
- Completed N.I.R.A's quest (It doesnt really reward much)
- Brought space suits to the Hubologists
- All of the robots are still active in Nuka Galaxy. (They're not hostile, but I left them alive in case you want to... I don't know- make it feel less dead or...
maybe you'd like to mod actual stores and games in there. )
- Though I've collected most of the collectables in Nuka World... Remember that you still need to turn on the power in order to reach some of the other collectables.  For example, the only way to find the final starcore to get that nice blue enclave looking power armor, is that you turn on the power to get to elevator.
Far Harbor
- skipped passed the point of DiMA's Memory.  (You dont have to do the simulation anymore)

And remember, Any bobble heads that Involved Stats such as perception and Luck... I did not pick up

------------------------Update October 4th, 2021-------------------------------------------
I've got requests saying that people wanted Automatron done.
So I've created a new save that Completes the Automatron DLC (With all companions romanced)
I let Isabel live and placed the gear/Loot in their respected locations. 
- The Tesla Armor is preserved at Red Rocket
- The Quest Related Items should be in the chest in Sanctuary