Fallout 4
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Hiosam

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hiosam

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About this mod

Change the base value of many of the raw materials and in consequence of the miscellaneous items containing such materials.

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Inspired in the logic/lore given in the Better Gold Values MOD from GlennCroft.

But instead of center it just in gold, I decided to improve the idea in base of raw materials so now all the miscellaneous items containing such materials will increase their value in correlation of the price and quantity of their base materials. That said, I left the price for some raw materials untouched, like steel and concrete that literally are everywhere to be looted or scrapped in the wasteland so the base price for it need to be very low. Also, I alter or add new items to the leveled lists in order to give sense to the world, and what a given person carry with him/her in the daily basis and according to the "wasteland economy".

The changes I made are the following ones

  • Gold - 1200
  • Silver - 400
  • Nuclear Mat - 200
  • Oil - 190
  • Cooper - 180
  • Fiber Optic -  150
  • Ballistic Fiber - 120
  • Aluminum - 100
  • Lead - 80
  • Circuitry - 60
  • Fiber Glass - 50
  • Adhesive - 40
  • Antiseptic - 30

Then according to this base values I change the price of the item in the wasteland also, I include to the rare/specials miscellaneous a plus in the prices that will give them even More price in the market

Collector Plus = Base price x2
Institute/Hightech PLUS = Base Price + 100
Unused Plus = Base Price + 10
Pre-war/Working Plus = Base Price +50

Includes:

  • Aluminum to the named items as Aluminum. Example:Aluminum Oil Can now contain aluminum instead of steel.
  • Blood Paint now doesn't have Oil.
  • Soap now contain Antiseptic instead of oil.
  • Increase the caps in the inventory of vendors, so now they can buy you your expensive items.
  • Overprice in the Cigars and level list chances.
  • Alter or add new items to the leveled lists.