Fallout 4

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Seddon4494

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Seddo4494

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2067 comments

  1. Seddo4494
    Seddo4494
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    Hello everyone. I've now decided to lock the bug report thread. The reason I've done this is, as you might be able to see from the lack of updates, I don't really support this mod anymore and I don't have much time for modding in general. As a result the bug tracker was filling up with issues, many of them duplicates, which I was never able to replicate and fix. If I'm being honest, it was getting to me a bit. I've left the tracker visible so people can see common issues experienced by others.
    I'm still working on new stuff, but these days it's very slow going because of other work commitments. I hope one day I can get something out! Thank you to everyone who still downloads and plays my mods. I hope you enjoy them. 

    April 2024 Edit: Given the new attention being paid to Fallout, I uploaded a new version of Fourville that had been on my PC for a while, but had not previously been uploaded here. Should address some of the old issues that have been sat round for a while. The above part of my comment still stands, however, and in general I'm not working on this mod anymore. I've moved onto new projects.
  2. pietrosegni03
    pietrosegni03
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    what do i have to do to progress beyond "election day"?
  3. hamis222
    hamis222
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    What about Exopatches?Should i use them?With old or new version of Fourville?
    1. Exoclyps
      Exoclyps
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      Updated my patch. In general very little overlap.
  4. BHAitken
    BHAitken
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    My condolences on hearing that Bethesda has claimed your vault number and is now, by canon, located on the west coast.  Reaction?
    1. zettabeam62
      zettabeam62
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      It's a pity, I liked this vault 4 more.
    2. g8rk0k
      g8rk0k
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      Vault 4 in the show was a prototype vault so there's a chance its number was on an entirely different registry than the regular vaults.  Opens up the possibility of there being a non-prototype vault 4.

      That and there are things in the show I more or less tend to disregard, like the wrist thrusters on the T-60 which seemed comically ridiculous to me.  And Ghouls don't need some kind of inhaler to keep from going feral...
    3. janedynamite
      janedynamite
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      lol I came here to check on that but Fourville's Vault 4 is the true Vault 4 in my heart
    4. RelaxItsOk
      RelaxItsOk
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      Isn't the inhaler just repurposed Rad-X/Radaway? Which is exactly what they need to prevent going Feral.
    5. g8rk0k
      g8rk0k
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      Ghoulification is a mutation that slowly progresses towards the feral stage but it takes an incredible amount of rads to do this rapidly or
      spontaneously.  I doubt anti-rad meds would be effective anyway,
      especially not against what would equate as thousands of rads.  Levels
      encountered in day to day life in the wastes is actually beneficial to
      them as it helps them to heal.  The whole idea of ghouls needing a
      regular supply of an inhalant has never been shown before in the games
      and something that significant would have been revealed.  The closest
      thing to this might be ultrajet but Murphy (FO3) never says anything
      that would suggest its anything other than recreational.
    6. Craola
      Craola
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      Bethesda and canon dont belong in the same sentence. Retcon is more of their thing
  5. blackboy2
    blackboy2
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    Was not expecting an update to this mod. Thanks for fixing up some of the issues! Think you could do the same for your Hilda Hughes and David Hunter mods?
  6. dferstat
    dferstat
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    Wow! An update! Many thanks!
    1. CommissarHark
      CommissarHark
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      A surprise, to be sure, but a welcome one.
  7. LpoolGaz
    LpoolGaz
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    On three occasions (so far)
    I got an endless black loading screen
    when returning to the main area.

    Prob... too late --- now I have shut down the AI
    But, Who or what is Mr. Abominable ?
  8. rasmmoge
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    The knife from the too many cooks quest is missing.  I tried tcl to try and find it but after half an house of flying around i still haven't found it. Please help
    1. rasmmoge
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      Please disregard my previous statement.
      Seconds after posting the comment and tapping back in to the game. I had tapped out while looking at the knife, it is not missing.
  9. ardum90
    ardum90
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    Well now...

    Seems like this mod can use some total overhaul.
    1. TheLegacyOfM
      TheLegacyOfM
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      Tragically if this mod IS not being worked on anymore, the point is moot.  The Next Gen upgrade might make it unusable.
  10. GinseCZ
    GinseCZ
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    Is there a possibility of another language?
  11. BelfagorLP
    BelfagorLP
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    bethesda retconned my moooooooddddd </3