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Created by

Magicockerel

Uploaded by

Magicockerel

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About this mod

Provides visual feedback when picking locks in two different ways.

The first indicates where your pick broke and how far you have rotated the lock at each angle.

The second indicates the location of the sweet spot.

Permissions and credits
Changelogs
Features
Visual feedback is provided when picking locks in up to two different ways.

The first indicates where your pick most recently broke and how far you have been able to rotate the lock at each angle by placing "ticks" along the circumference of the lock. When you break a pick the relevant tick doubles in length, and when you rotate the lock the relevant tick changes in color.


The second indicates the location of the sweet spot along a bar placed at the top of the screen. If both menus are active then you can switch between them at any time using the "Toggle Active" button.


Don't want both menus to be active? Want to change the default menu? Don't want either menu to open automatically? Many settings can be changed by editing the DeftHands.XML file, and to make things simple a FOMod installer has been provided to guide you through this process.

A mod by Scrivener07 and KernalsEgg


Settings
Your settings can be changed at any time without worry, even while the game is running. All you have to do is save your settings and re-open the lock picking menu in-game.

Please either use the FOMod installer or read through the comments in the DeftHands.XML file and edit the settings accordingly to get the experience that you want.




Compatibility
This mod is incompatible with any other mod that also edits the lock picking menu (Interface\LockpickingMenu.SWF).


Requirements
  • Fallout 4 version 1.10.162+

This requirement is only for the empty light-plugin used to load the archive containing Interface\LockpickingMenu.SWF. If this is a problem for you, then you can always extract this file and place it in your Data folder. Light-plugins do not contribute to the limit of 256 active plugins.


Source Code
The source files and documentation to the latest version of Deft Hands has been made available in the GitHub repository.


Credits