Fallout 4
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DarthKomar2

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DarthKomar2

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About this mod

No more 10mm pistols!

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The first in a series of mods to remove vanilla items by altering the leveled lists.

Why would someone want this?

I was inspired to start working on these after heavily modding FO4 with all sorts of weapons and armor only to have vanilla gear all over the place, even if the mods come with LL for their items. Replacer mods don't always work as desired, especially if you've already got a save game and aren't starting from scratch.

You also might just hate 10mm pistols for your own personal reasons, and that's ok.

Some things to keep in mind.
-- This just removes the 10mm pistol from the leveled lists, it doesn't change or replace the 10mm pistol model/item itself any other way.
-- Certain placed 10mm pistols should still be present, EG: the 10mm pistols in Vault 111 at the start and Piper's pistol.
-- If you are installing on a current save and you have a 10mm pistol, you'll still have it or them if you have any in any containers.
-- Vendors who sell 10mm pistols will still have them in their stock until their stock refreshes after an in game week or so.
-- NPCs who have a 10mm pistol will still keep them, only freshly spawned NPCs won't have one.
-- All 10mm ammo spawns are untouched, in case you're using a mod for a weapon that uses 10mm ammo. The only obvious exception is leveled spawns attached to the pistol, IE: NPCs only spawn with ammo for weapons they have, no 10mm pistol = no 10mm ammo.
-- This doesn't remove The Deliverer.

Please broadcast bugs in bugs bit here, post posts on the post page please. Suggestions and feedback welcome.