Fallout 4
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ID8879488948574

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ID8879488948574

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Safe to use

About this mod

Completed the game on all difficulties, want something new? Maybe this will help.

Permissions and credits
A Word Of Warning

These bat files are cheats. There is no way around it. If you are doing a serious playthrough - you don't want to use these. Some commands may break quests in some circumstances. These bats are meant to be used for fun and utility.

Requirements

You will need to be able to use the console. Please refer to the manual of enabling it if necessary. On survival, I recommend:


Installation

Unpack the archive into your game directory, that is .../steam/steamapps/common/Fallout4
Please note, it's not the Data folder of the game, it's the root folder of the game.

Uninstallation

Remove all the bat files from the game directory.

Usage

To trigger desired file, use the console command bat <file>
The bat effects are:

bat actionboy
bat actiongirl


- provides you with infinite action points. You can execute either bat, the gender stuff is provided only for pun. If you feel it's not infinite enough - execute the bat again till you're satisfied.

bat borntokill

- will do the following:

  • Double your outgoing damage
  • Boost your accuracy in VATS
  • Add +25% to your crit. chance (even outside VATS)
  • Add extra x2 multiplier to your sneak attacks (it is an additive multiplier, not multiplicative, so if you have current modifier as 3, the result will be 5 and not 6)
  • Makes you largely ignore enemies resistances
  • Removes jiggling from scopes with any weapons (perfect steady aim)
  • Doubles weapons reload speed
  • Boosts action points regeneration

these effects will not stack no matter how many times the bat is applied

bat buildingbig


- adds 2500 of all resources, weightless.

bat cleansky

- clears the skies from fog/rain/storm etc

bat dontcarelimbs

- makes you immune to limbs damage. Heals any limbs damage if you have crippled limbs.

bat dontcarepoison

- makes you immune to poison. Most poison-based attacks will do no damage to you no matter how low/high your poison resistance is.

bat dontcarerads


- makes you immune to radiation. Heals any radiation damage that exists already. Warning: doing this will make it so that you completely bypass radiation mechanics in the game rendering any perks related to it useless!

bat herecomesthereign

- forces most of the enemies to flee at your sight. They will still remain hostile but they will try to run away from you (with the color commentary). Exception are some feral ghouls and creatures. This will also make any quests for clearing a location much harder for obvious reasons.

bat iamtheone

- makes you virtually invincible, this is not a god mode and you can theoretically be killed, but if you managed to pull this off - please let me know how. Useful for survival mode where god mode is impossible to enable.

bat iwontlose

- marks player essential. Does not modify anything else. Essential status means that when you're defeated you'll enter a bleedout state but then recover.

bat lettherebedark

- sets the time of day to night.


bat lettherebelight

- sets the time of day to day.

bat mayhem

- adds 1000 to every tracked global statistics record (like locks picked). Warning: if used in conjunction with mods that rely on these stats to calculate anything  may cause CTD or weird behavior. It's also possible to instantly become a "bad guy" since you will boost your Murders/Trespasses/etc counts by 1000

bat packmule

- boosts your carry weight. If not enough - repeat till satisfied.

bat powerup

- boosts every S.P.E.C.I.A.L stat. Repeat till the desired level of stats.

bat speedup

- boosts your movement speed. Can be repeated to increase your speed more and more, but you can break your game by doing so too much.