Fallout 4
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EffElO

Uploaded by

effelo

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About this mod

Integrates FN FAL SA58 into the Weaponsmith Extended universe - including New Calibers and a damage buff

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Features:
  • light plugin - does not take up a mod slot
  • Buffs the damage a bit compared to the original version (not as much as in the last version of the mod since it seemed overpowered to me then) ...should fit right into the pool of WSE weapons
  • Adds the same Weaponsmith Extended New Calibers ammo conversions you can also use for the Combat Rifle (AK-112 in WSE)
  • Weapon spawns with different ammo types (the same way an Assault Rifle spawns with different ammo types in WSE)
  • changes the automatic naming rules so that you can see which receiver is on a rifle, if it is automatic (and if it is an old receiver) by reading the name
  • buffs the value of the gun at vendors to be compatible to WSE guns
  • (I did not change the whole leveled list injection logic of the original mod - it will spawn just as likely as without this patch)


Installation:
  • via NMM/Vortex (or put the esp to your data folder and activate it)

Compatibility/Load Order:
  • No compatibility issues - only overwrites entries added by this mod
  • place after the original mod and Weaponsmith Extended
  • This mod only modifies the gun itself and also adds Vis-G tags for the gun.
    (If you want a proper Vis-G integration of the rest of the assets of the original mod, I recommend using the LOST patch additionally - in a load order before this patch)
 
Have fun!