Hey!, just checkin in. was wondering if this was up to date with 2.6.8. i dont think they added much magazine wise in it. new vector mag, 1 new gun i think. other then that.
Love it. Just two things that kind of sucks. I'm not sure if either is fixable. 1st is that when I switch weapons, a new mag is put into the gun I switched from. 2nd is you can unpack partial mags and if gives you the full value of the mag. I just wanted to consolidate them.
Thanks for downloading. The first one is something that can't be fixed and the second is one I can't figure out, I've contacted script writers to see if they can write a script that will give the proper amount but I haven't gotten any actionable information.
Got it. just wanted to say as well that this mod is very good. prob one of the best mods I've downloaded. it makes you think far more in the game. less running around and shooting. more "can i kill that group and still have enough ammo for my quest" kind of thing. it works well for the mods I've downloaded into my game that basically make it a zombie apocalypse on top of a fallout apocalypse. just wanted to say that you should keep working hard on this mod. make it better. cause I know there is more you can do and its already a very good mod.
44 comments
Both the
-Dan Wesson Discretion
-Kimber Dessert Warrior
don't have mag support, how come?
Because the caliber is tied to the barrels.
The first one is something that can't be fixed and the second is one I can't figure out, I've contacted script writers to see if they can write a script that will give the proper amount but I haven't gotten any actionable information.
I have not found a way for the game to read how much is left in the magazine to give a accurate return of ammo.
Good luck!