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Creation Club Delayed
V. 1.0

What It Does
This mod works with new saves by blocking all the auto quests and auto add items.
It then places lore friendly markers that will trigger the quests In sensical locations.
There is an optional download that will help with existing saves preventing new creation club mods auto starting.

This mod currently affects the following 45 Creation Club mods:
All the dogs (Border Collie, Boxer, Dalmatian, Golden Retriever, Great Dane, Huskie, Black Lab, Yellow Lab, Chocolate Lab, Pit bull, Rottweiler, and Shiba Inu).
Handmade Shotgun
Modular Military Back Pack
Morgan's Spacesuit
Transdogrifier
Gauss Rifle Prototype
Chinese Stealth Armor
Hellfire Power Armor
Horse Power Armor
Slocum's Joe
Tunnel Snakes Rule
Antimaterial Rifle
Nuka-Cola Collector Workshop
Charlestown Condo
Noir Penthouse
Holiday Workshop Pack
Shroud Manor
Neon Flats
Capital Wasteland Mercenaries
Tesla Cannon
CR-74L Combat rifle
Quake thunderbolt
Manwell Rifle Set
Heavy Incinerator
Zetan Arsenal
Captain Cosmos
Solar Cannon
Doom BFG
Gunners vs. Minutemen
Sentinel Control System Companion
Vault Suit Customization
Pint-Sized Slasher
X-02 Power Armor
Fantasy Hero Set

I do not support Doom Classic Marine Armor because I couldn't think of anywhere to put it and it is stupid.

Once a particular location loads (for most of these) the quest will trigger.
The dogs will bark in their direction to help guide you.
Items that are prevented from auto entering you inventory are added to the coorect vendors and NPCs.
Transdogrifiers are craftable at a chem bench,
Morgan's Spacesuit is found in in a chest.

***Locations Spoilers***
Border Collie: Near gray garden
Boxer: fiddlers green
Dalmatian: ticonderoga
Golden Retriever: North East of Vault 111
Great Dane: east of med-tek research
Huskie: near Croup Manor
Black Lab: East City Downs
Yellow Lab: University Point
Chocolate Lab: Coastal Cottage
Pit Bull: South Boston Military Checkpoint
Rottweiler: WRVR
Shiba Inu: Wildwood Cemetary
Morgan's Spacesuit: Boss Chest in ArcJet Systems.
Gauss Rifle Prototype: GNN station/ Gunners HQ
Chinese Stealth Armor: South Boston Military Check Point
Hellfire Power Armor: Woods West-Northwest from Saugus Iron works
horse Power Armor: Atomatoys
Slocum's Joe: Either the HQ or any of the lootable boxes (exterior of
Switchboard in Lexington, Mass Bay Medical, General Atomics Galleria, uhh the other one... or two)
Tunnel snakes Rule: Fens Way Station
Antimaterial Rifle: Outside church in Salem
Nuka-Cola Collector: Near hubris comics
Charlestown Condo: Near Bunker Hill
Noir Penthouse: Campus Law Office
Holiday Workshop Pack: Diamond City Interior
Shroud Manor: Police Precinct 8
Neon Flats: Goodneighbor
Capital Wasteland Mercenaries: That pier there.... shit forgot
Tesla Cannon: Near Sommerville Place (northwest)
CR-74L Combat Rifle: near the raiders to the east of Red Rocket near Sanctuary
Quake thunderbolt: Cambridge crater
Manwell Rifle Set: the broken house east of Tenpines Bluff
Heavy Incinerator: Saugus Ironworks exterior
Zetan Arsenal: Greygarden
Solar Cannon: South Boston Military Checkpoint
Doom BFG: Red Rocket station in the glowing sea
Gunners vs. Minutemen: a chruch, I can't remember where
Sentinel control System Companion: the intersection south east from Lexington on your way to greygarden
Vault Suit Customization: Vault Tec HQ
Pint Sized Slasher: near bunker hill?
X-02 Power Armor: Wattz Electronics
Fantasy Hero Set: outside Hubris comics.