Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to Utherien for the HK G3 Family mod, and to BrowncoatGarrus for the New Calibers mod.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.3
Fixed naming instance with the 7.92x33, changed it to a "new" barrel so it fit the existing scheme of name-changing mods. Now works in game.
Version 2.2
Fixed new receivers not having the fire selector mod slot. Added keyword and naming instance to 7.92x33 Kurz receiver. Fixed oversight where vanilla .308 receiver gave more of a buff to range than the 7.62x51 NATO receiver did. Various other small miscellaneous tweaks.
Version 2.1
Added support for v1.4 of base mod. Legendary G3 should now have full functionality. New mod slots now reflected in patch.
Version 1.0
Added in 7.62x51, .458 SOCOM, and .300WinMag receivers.
I feel like I should tell you right off the bat, this isn't your standard New Calibers conversion patch. If you've used the G3 Family mod by Utherien, then you know that in the base mod, you can change ammo types by crafting different receivers. Because of that, I decided against using the traditional method of adding in the crafting slot/attach point for different calibers, and instead opted to create new receivers for New Calibers ammo types. As such, there are fewer choices at the moment, as this method is more labor-intensive than the alternative, but I felt this fit better with Utherien's mod.
For v1.0, you have three new ammo options: 7.62x51 NATO, .300 Winchester Magnum, and .458 SOCOM. It's likely that I will add more ammo types over time, so if there's a caliber you're dying to see used, let me know and I'll try to add it in.